chore(prod): real leaderboard, prod guards, payment hardening
Production-readiness pass — remove mock-in-prod and harden the server: - leaderboard: new DB-backed LeaderboardService + /api/leaderboard (ranked by rating, 30s cache, bounded scan); client now calls it instead of mock fake data. - online count: client uses real /api/stats/online (dropped the fabricated ≥50 floor). - boot guards (Production): refuse to start if Sms:ApiKey is missing (OTP would run in dev mode = fixed code for any phone) or Iab:AllowUnverified is true (forged tokens could mint coins). - payments: ZarinPal + IAB HttpClients get 15s timeouts; ZarinPal/FlatPay gateway failures are now logged instead of silently swallowed. - OTP: periodic prune of expired codes + stale rate-limit logs (was an unbounded in-memory leak over a long-running process). - DB: EnableRetryOnFailure for Postgres (transient-fault resilience). - docker-compose: ZarinPal sandbox now defaults to false (real payments). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -547,21 +547,23 @@ export class SignalrService implements OnlineService {
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}
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async getOnlineCount(): Promise<number> {
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// Always show a believable floor (≥50) — never the raw small/zero real count.
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const floor = await this.mock.getOnlineCount(); // drifts, min 50
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// Real count from the server (no fabricated floor).
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try {
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const res = await fetch(`${SERVER}/api/stats/online`);
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if (res.ok) {
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const j = (await res.json()) as { online: number };
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return Math.max(j.online ?? 0, floor);
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return Math.max(0, j.online ?? 0);
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}
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} catch {
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/* fall through */
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/* server unreachable */
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}
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return floor;
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return 0;
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}
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getLeaderboard(): Promise<LeaderboardEntry[]> { return this.mock.getLeaderboard(); }
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async getLeaderboard(): Promise<LeaderboardEntry[]> {
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// Real, server-ranked leaderboard.
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return this.getJson<LeaderboardEntry[]>("/api/leaderboard");
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}
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// shop catalog stays client-side; the purchase is server-authoritative
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getShopItems(): Promise<ShopItem[]> { return this.mock.getShopItems(); }
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