Landscape: whole-app landscape-first + Home 2-column landscape layout
- Move orientation lock + RotatePrompt to app root → whole app is landscape- first now (UNO-style), not just the game. Generalized rotate copy. - Home: portrait unchanged; in landscape it becomes a 2-column app layout (col A = branding + play actions, col B = tiles + footer) that fits the short height with no scroll (landscape: Tailwind variants, overflow-hidden). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -328,8 +328,8 @@ const fa: Dict = {
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"settings.sound": "افکت صدا",
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"settings.music": "موسیقی پسزمینه",
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"rotate.title": "گوشی را بچرخانید",
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"rotate.desc": "برای تجربهٔ بهترِ میز بازی، گوشی را افقی (چرخانده) نگه دارید.",
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"rotate.anyway": "همینطور عمودی بازی میکنم",
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"rotate.desc": "برگ وسط در حالت افقی بهترین تجربه را دارد. گوشی را چرخانده (افقی) نگه دارید.",
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"rotate.anyway": "ادامه در حالت عمودی",
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"settings.musicStyle": "سبک موسیقی",
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"settings.trackSantoor": "سنتی (سنتور)",
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"settings.trackPlayful": "شاد",
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@@ -667,8 +667,8 @@ const en: Dict = {
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"settings.sound": "Sound effects",
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"settings.music": "Background music",
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"rotate.title": "Rotate your phone",
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"rotate.desc": "The table plays best in landscape — turn your phone sideways for the full experience.",
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"rotate.anyway": "Keep playing in portrait",
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"rotate.desc": "Barg-e Vasat is best in landscape — turn your phone sideways for the full experience.",
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"rotate.anyway": "Continue in portrait",
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"settings.musicStyle": "Music style",
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"settings.trackSantoor": "Traditional (Santoor)",
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"settings.trackPlayful": "Playful",
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