Add friend chat; replace betting wording (شرط) with entry coins
- Friend-to-friend chat outside the game (ChatScreen) with mock replies, per-friend history, unread tracking; chat button on each friend row - OnlineService + mock + online-store extended with chat (list/get/send/markRead) - Reframe gambling term: "شرط"/"Stake" -> "سکه ورودی"/"Entry coins"; free entry labeled رایگان/Free Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -12,6 +12,8 @@ import {
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import {
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AVATARS,
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AuthSession,
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ChatMessage,
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Conversation,
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DailyRewardState,
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Friend,
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FriendRequest,
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@@ -52,8 +54,22 @@ const LS = {
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session: "hokm.session",
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profile: "hokm.profile",
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daily: "hokm.daily",
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chats: "hokm.chats",
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};
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const CANNED_REPLIES = [
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"سلام! 👋",
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"بزن بریم 🔥",
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"یه دست دیگه؟",
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"من آمادهام",
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"آفرین، کارت خوب بود",
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"حکم چی بکنیم؟",
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"😂😂",
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"الان میام بازی",
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"حتماً!",
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"تو رو خدا این دفعه کُتمون نکن 😅",
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];
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function load<T>(key: string): T | null {
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if (!isBrowser()) return null;
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try {
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@@ -132,14 +148,19 @@ export class MockOnlineService implements OnlineService {
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private currentOppRating = 1000;
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private lastOtp = "";
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private messages: Record<string, ChatMessage[]> = {};
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private unread: Record<string, number> = {};
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private roomCbs = new Set<(r: Room) => void>();
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private mmCbs = new Set<(s: MatchmakingState) => void>();
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private friendCbs = new Set<(f: Friend[]) => void>();
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private chatCbs = new Set<(friendId: string, m: ChatMessage[]) => void>();
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private timers: ReturnType<typeof setTimeout>[] = [];
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constructor() {
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this.session = load<AuthSession>(LS.session);
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this.profile = load<UserProfile>(LS.profile);
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this.messages = load<Record<string, ChatMessage[]>>(LS.chats) ?? {};
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this.seedFriends();
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}
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@@ -320,6 +341,73 @@ export class MockOnlineService implements OnlineService {
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return () => this.friendCbs.delete(cb);
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}
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/* ------------------------------- chat ------------------------------ */
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private saveChats() {
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save(LS.chats, this.messages);
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}
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private emitChat(friendId: string) {
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const msgs = this.messages[friendId] ?? [];
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for (const cb of this.chatCbs) cb(friendId, [...msgs]);
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}
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async listConversations(): Promise<Conversation[]> {
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const convs: Conversation[] = [];
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for (const friend of this.friends) {
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const msgs = this.messages[friend.id];
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if (!msgs || msgs.length === 0) continue;
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convs.push({
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friend,
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lastMessage: msgs[msgs.length - 1],
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unread: this.unread[friend.id] ?? 0,
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});
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}
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return convs.sort(
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(a, b) => (b.lastMessage?.ts ?? 0) - (a.lastMessage?.ts ?? 0)
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);
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}
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async getMessages(friendId: string): Promise<ChatMessage[]> {
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return [...(this.messages[friendId] ?? [])];
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}
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async sendMessage(friendId: string, text: string): Promise<ChatMessage> {
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const msg: ChatMessage = {
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id: rid("m"),
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fromMe: true,
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text: text.trim(),
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ts: Date.now(),
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};
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this.messages[friendId] = [...(this.messages[friendId] ?? []), msg];
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this.saveChats();
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this.emitChat(friendId);
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// simulate a reply from the friend
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this.after(randInt(900, 1900), () => {
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const reply: ChatMessage = {
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id: rid("m"),
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fromMe: false,
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text: pick(CANNED_REPLIES),
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ts: Date.now(),
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};
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this.messages[friendId] = [...(this.messages[friendId] ?? []), reply];
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this.unread[friendId] = (this.unread[friendId] ?? 0) + 1;
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this.saveChats();
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this.emitChat(friendId);
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});
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return msg;
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}
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async markRead(friendId: string) {
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this.unread[friendId] = 0;
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}
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onChat(cb: (friendId: string, m: ChatMessage[]) => void): Unsubscribe {
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this.chatCbs.add(cb);
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return () => this.chatCbs.delete(cb);
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}
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/* ------------------------------ rooms ------------------------------ */
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private seatYou(): RoomSeat {
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@@ -4,6 +4,8 @@
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import {
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AuthSession,
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ChatMessage,
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Conversation,
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DailyRewardState,
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Friend,
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FriendRequest,
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@@ -53,6 +55,13 @@ export interface OnlineService {
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removeFriend(id: string): Promise<void>;
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onFriends(cb: (friends: Friend[]) => void): Unsubscribe;
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/* ----- chat ----- */
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listConversations(): Promise<Conversation[]>;
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getMessages(friendId: string): Promise<ChatMessage[]>;
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sendMessage(friendId: string, text: string): Promise<ChatMessage>;
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markRead(friendId: string): Promise<void>;
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onChat(cb: (friendId: string, messages: ChatMessage[]) => void): Unsubscribe;
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/* ----- rooms ----- */
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createRoom(opts: CreateRoomOptions): Promise<Room>;
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setPartner(roomId: string, friendId: string | null): Promise<Room>;
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@@ -245,6 +245,21 @@ export interface DailyRewardState {
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available: boolean;
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}
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/* ------------------------------- Chat -------------------------------- */
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export interface ChatMessage {
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id: string;
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fromMe: boolean;
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text: string;
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ts: number;
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}
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export interface Conversation {
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friend: Friend;
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lastMessage: ChatMessage | null;
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unread: number;
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}
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/* ------------------------------ Avatars ------------------------------ */
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export const AVATARS: { id: string; emoji: string }[] = [
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