- {ACHIEVEMENTS.map((a) => {
- const prog = achievementProgress(a.id, s, profile.rating);
+ {[...ACHIEVEMENTS]
+ .sort((a, b) => {
+ const ua = profile.unlocked.includes(a.id) ? 1 : 0;
+ const ub = profile.unlocked.includes(b.id) ? 1 : 0;
+ return ub - ua;
+ })
+ .slice(0, 6)
+ .map((a) => {
+ const prog = achievementProgress(a, s, profile.rating, profile.level);
const unlocked = profile.unlocked.includes(a.id) || prog >= a.goal;
const pct = Math.min(100, Math.round((prog / a.goal) * 100));
return (
diff --git a/src/lib/i18n.tsx b/src/lib/i18n.tsx
index 2ebd21d..50e2454 100644
--- a/src/lib/i18n.tsx
+++ b/src/lib/i18n.tsx
@@ -34,6 +34,15 @@ const fa: Dict = {
"resume.matchEnded": "بازی به پایان رسید",
"resume.matchEndedBody": "نتیجه و جایزه را ببینید",
+ "achv.title": "دستاوردها",
+ "achv.unlocked": "باز شده",
+ "achv.coinsEarned": "سکه کسبشده",
+ "achv.viewAll": "همه",
+ "achv.unlocksSticker": "استیکر",
+ "lobby.chooseLeague": "لیگ را انتخاب کنید",
+ "lobby.lvl": "سطح",
+ "profile.uploadLocked": "آپلود عکس از سطح ۲۵ فعال میشود",
+
"seat.you": "شما",
"team.us": "ما",
"team.them": "حریف",
@@ -280,6 +289,15 @@ const en: Dict = {
"resume.matchEnded": "Match ended",
"resume.matchEndedBody": "See the result and reward",
+ "achv.title": "Achievements",
+ "achv.unlocked": "Unlocked",
+ "achv.coinsEarned": "Coins earned",
+ "achv.viewAll": "All",
+ "achv.unlocksSticker": "Sticker",
+ "lobby.chooseLeague": "Choose a league",
+ "lobby.lvl": "Lvl",
+ "profile.uploadLocked": "Photo upload unlocks at level 25",
+
"seat.you": "You",
"team.us": "Us",
"team.them": "Them",
diff --git a/src/lib/online/gamification.ts b/src/lib/online/gamification.ts
index e134bbe..a637e2e 100644
--- a/src/lib/online/gamification.ts
+++ b/src/lib/online/gamification.ts
@@ -2,11 +2,13 @@
// daily rewards, achievements. No side effects, no storage — unit-testable.
import {
+ AchievementCategoryDef,
AchievementDef,
AchievementUnlock,
CardBackDef,
CardFrontDef,
LeagueInfo,
+ MatchLeague,
MatchSummary,
PlayerStats,
RankTier,
@@ -106,11 +108,25 @@ export function ratingDelta(
export function coinDelta(summary: MatchSummary): number {
// Free games (vs computer / private friend rooms) never touch coins.
if (!summary.ranked) return 0;
- // Ranked: win the stake (+kot bonus), lose the stake.
- const kotBonus = summary.won && summary.kotFor ? 40 : 0;
+ // Ranked: win the stake (+kot bonus scaled to the league), lose the stake.
+ // Higher leagues stake more, so wins/losses swing bigger.
+ const kotBonus = summary.won && summary.kotFor ? Math.round(summary.stake * 0.4) : 0;
return (summary.won ? summary.stake : -summary.stake) + kotBonus;
}
+/* ----------------------------- Leagues ------------------------------- */
+
+/** Ranked-matchmaking coin entry tiers (the stake you win/lose). */
+export const MATCH_LEAGUES: MatchLeague[] = [
+ { id: "starter", entry: 100, minLevel: 1, color: "#2dd4bf", icon: "🌱", nameFa: "لیگ شروع", nameEn: "Starter", descFa: "ورود ۱۰۰ سکه — مناسب تازهکارها", descEn: "100-coin entry — for newcomers" },
+ { id: "pro", entry: 500, minLevel: 10, color: "#e6b800", icon: "⚔️", nameFa: "لیگ حرفهای", nameEn: "Pro", descFa: "ورود ۵۰۰ سکه — برد و باخت بزرگتر", descEn: "500-coin entry — bigger swings" },
+ { id: "expert", entry: 1000, minLevel: 20, color: "#c77dff", icon: "👑", nameFa: "لیگ استادان", nameEn: "Expert", descFa: "ورود ۱۰۰۰ سکه — برای حرفهایها", descEn: "1000-coin entry — for the best" },
+];
+
+export function leagueById(id: string): MatchLeague {
+ return MATCH_LEAGUES.find((l) => l.id === id) ?? MATCH_LEAGUES[0];
+}
+
/* ------------------------------- XP ---------------------------------- */
/** XP required to advance from `level` to `level + 1`. */
@@ -147,50 +163,114 @@ export function addXp(level: number, xpInLevel: number, gained: number): LevelPr
/* --------------------------- Achievements ---------------------------- */
-export const ACHIEVEMENTS: AchievementDef[] = [
- { id: "first_win", nameFa: "اولین برد", nameEn: "First Win", descFa: "اولین بازی خود را ببرید", descEn: "Win your first game", icon: "🥇", goal: 1, coinReward: 100 },
- { id: "first_kot", nameFa: "اولین کُت", nameEn: "First Kot", descFa: "حریف را کُت کنید", descEn: "Inflict a Kot on opponents", icon: "🔥", goal: 1, coinReward: 150 },
- { id: "wins_10", nameFa: "۱۰ برد", nameEn: "10 Wins", descFa: "۱۰ بازی ببرید", descEn: "Win 10 games", icon: "🎯", goal: 10, coinReward: 300 },
- { id: "wins_100", nameFa: "۱۰۰ برد", nameEn: "100 Wins", descFa: "۱۰۰ بازی ببرید", descEn: "Win 100 games", icon: "👑", goal: 100, coinReward: 2000 },
- { id: "streak_5", nameFa: "نوار ۵ برد", nameEn: "5 Win Streak", descFa: "۵ برد پیاپی", descEn: "Win 5 in a row", icon: "⚡", goal: 5, coinReward: 400 },
- { id: "reach_gold", nameFa: "رسیدن به طلا", nameEn: "Reach Gold", descFa: "به لیگ طلا برسید", descEn: "Reach the Gold league", icon: "🏅", goal: 1, coinReward: 500 },
- { id: "games_50", nameFa: "۵۰ بازی", nameEn: "50 Games", descFa: "۵۰ بازی انجام دهید", descEn: "Play 50 games", icon: "🎮", goal: 50, coinReward: 350 },
+export const ACHIEVEMENT_CATEGORIES: AchievementCategoryDef[] = [
+ { id: "victory", nameFa: "بردها", nameEn: "Victories", icon: "🏆" },
+ { id: "kot", nameFa: "کُت", nameEn: "Kot", icon: "🔥" },
+ { id: "streak", nameFa: "نوار پیروزی", nameEn: "Streaks", icon: "⚡" },
+ { id: "level", nameFa: "سطح", nameEn: "Levels", icon: "⭐" },
+ { id: "rank", nameFa: "لیگ", nameEn: "Ranks", icon: "🏅" },
+ { id: "veteran", nameFa: "کارنامه", nameEn: "Veterancy", icon: "🎮" },
];
-/** Current raw progress value for an achievement from stats + rating. */
-export function achievementProgress(
- id: string,
- stats: PlayerStats,
- rating: number
-): number {
- switch (id) {
- case "first_win":
- return Math.min(1, stats.wins);
- case "first_kot":
- return Math.min(1, stats.kotsFor);
- case "wins_10":
- return Math.min(10, stats.wins);
- case "wins_100":
- return Math.min(100, stats.wins);
- case "streak_5":
- return Math.min(5, stats.bestWinStreak);
- case "reach_gold":
- return rating >= tierById("gold").floor ? 1 : 0;
- case "games_50":
- return Math.min(50, stats.games);
- default:
- return 0;
+export const ACHIEVEMENTS: AchievementDef[] = [
+ // ---- Victories (wins + shutouts) ----
+ { id: "first_win", category: "victory", metric: "wins", goal: 1, coinReward: 100, icon: "🥇", nameFa: "اولین برد", nameEn: "First Win", descFa: "اولین بازی خود را ببرید", descEn: "Win your first game" },
+ { id: "wins_10", category: "victory", metric: "wins", goal: 10, coinReward: 300, icon: "🎯", nameFa: "۱۰ برد", nameEn: "10 Wins", descFa: "۱۰ بازی ببرید", descEn: "Win 10 games" },
+ { id: "wins_25", category: "victory", metric: "wins", goal: 25, coinReward: 600, icon: "🏅", nameFa: "۲۵ برد", nameEn: "25 Wins", descFa: "۲۵ بازی ببرید", descEn: "Win 25 games" },
+ { id: "wins_50", category: "victory", metric: "wins", goal: 50, coinReward: 1000, icon: "🏆", nameFa: "۵۰ برد", nameEn: "50 Wins", descFa: "۵۰ بازی ببرید", descEn: "Win 50 games" },
+ { id: "wins_100", category: "victory", metric: "wins", goal: 100, coinReward: 2000, icon: "👑", nameFa: "۱۰۰ برد", nameEn: "100 Wins", descFa: "۱۰۰ بازی ببرید (پک استیکر ایرانی)", descEn: "Win 100 games (unlocks Persian stickers)" },
+ { id: "wins_250", category: "victory", metric: "wins", goal: 250, coinReward: 4000, icon: "💎", nameFa: "۲۵۰ برد", nameEn: "250 Wins", descFa: "۲۵۰ بازی ببرید", descEn: "Win 250 games" },
+ { id: "wins_500", category: "victory", metric: "wins", goal: 500, coinReward: 8000, icon: "🌟", nameFa: "۵۰۰ برد", nameEn: "500 Wins", descFa: "۵۰۰ بازی ببرید", descEn: "Win 500 games" },
+ { id: "shutout_1", category: "victory", metric: "shutoutWins", goal: 1, coinReward: 400, icon: "🧹", nameFa: "هفت–هیچ", nameEn: "Seven–Zip", descFa: "بازی را ۷–۰ ببرید (پک استیکر حکم)", descEn: "Win a match 7–0 (unlocks Hokm stickers)" },
+ { id: "shutout_5", category: "victory", metric: "shutoutWins", goal: 5, coinReward: 900, icon: "🧨", nameFa: "۵ بار هفت–هیچ", nameEn: "5× Sweep", descFa: "۵ بار حریف را ۷–۰ ببرید", descEn: "Sweep the opponent 5 times" },
+ { id: "shutout_25", category: "victory", metric: "shutoutWins", goal: 25, coinReward: 3000, icon: "☄️", nameFa: "۲۵ بار هفت–هیچ", nameEn: "25× Sweep", descFa: "۲۵ بار حریف را ۷–۰ ببرید", descEn: "Sweep the opponent 25 times" },
+
+ // ---- Kot ----
+ { id: "first_kot", category: "kot", metric: "kotsFor", goal: 1, coinReward: 150, icon: "🔥", nameFa: "اولین کُت", nameEn: "First Kot", descFa: "یک بار حریف را کُت کنید", descEn: "Inflict a Kot once" },
+ { id: "kot_5", category: "kot", metric: "kotsFor", goal: 5, coinReward: 300, icon: "🌶️", nameFa: "۵ کُت", nameEn: "5 Kots", descFa: "۵ بار حریف را کُت کنید", descEn: "Inflict 5 Kots" },
+ { id: "kot_10", category: "kot", metric: "kotsFor", goal: 10, coinReward: 500, icon: "🔥", nameFa: "۱۰ کُت", nameEn: "10 Kots", descFa: "۱۰ بار حریف را کُت کنید", descEn: "Inflict 10 Kots" },
+ { id: "kot_25", category: "kot", metric: "kotsFor", goal: 25, coinReward: 1200, icon: "💥", nameFa: "۲۵ کُت", nameEn: "25 Kots", descFa: "۲۵ بار حریف را کُت کنید (پک استیکر طعنه)", descEn: "Inflict 25 Kots (unlocks Taunt stickers)" },
+ { id: "kot_50", category: "kot", metric: "kotsFor", goal: 50, coinReward: 2500, icon: "⚡", nameFa: "۵۰ کُت", nameEn: "50 Kots", descFa: "۵۰ بار حریف را کُت کنید", descEn: "Inflict 50 Kots" },
+ { id: "kot_100", category: "kot", metric: "kotsFor", goal: 100, coinReward: 5000, icon: "👹", nameFa: "۱۰۰ کُت", nameEn: "100 Kots", descFa: "۱۰۰ بار حریف را کُت کنید", descEn: "Inflict 100 Kots" },
+
+ // ---- Streaks ----
+ { id: "streak_3", category: "streak", metric: "bestWinStreak", goal: 3, coinReward: 200, icon: "➡️", nameFa: "۳ برد پیاپی", nameEn: "3 Win Streak", descFa: "۳ بازی پشت سر هم ببرید", descEn: "Win 3 games in a row" },
+ { id: "streak_5", category: "streak", metric: "bestWinStreak", goal: 5, coinReward: 400, icon: "⚡", nameFa: "۵ برد پیاپی", nameEn: "5 Win Streak", descFa: "۵ بازی پشت سر هم ببرید", descEn: "Win 5 games in a row" },
+ { id: "streak_10", category: "streak", metric: "bestWinStreak", goal: 10, coinReward: 1000, icon: "🌊", nameFa: "۱۰ برد پیاپی", nameEn: "10 Win Streak", descFa: "۱۰ بازی پشت سر هم ببرید", descEn: "Win 10 games in a row" },
+ { id: "streak_15", category: "streak", metric: "bestWinStreak", goal: 15, coinReward: 2000, icon: "🚀", nameFa: "۱۵ برد پیاپی", nameEn: "15 Win Streak", descFa: "۱۵ بازی پشت سر هم ببرید", descEn: "Win 15 games in a row" },
+
+ // ---- Levels (every 5) ----
+ { id: "level_5", category: "level", metric: "level", goal: 5, coinReward: 150, icon: "⭐", nameFa: "سطح ۵", nameEn: "Level 5", descFa: "به سطح ۵ برسید", descEn: "Reach level 5" },
+ { id: "level_10", category: "level", metric: "level", goal: 10, coinReward: 300, icon: "🌟", nameFa: "سطح ۱۰", nameEn: "Level 10", descFa: "به سطح ۱۰ برسید", descEn: "Reach level 10" },
+ { id: "level_15", category: "level", metric: "level", goal: 15, coinReward: 500, icon: "✨", nameFa: "سطح ۱۵", nameEn: "Level 15", descFa: "به سطح ۱۵ برسید", descEn: "Reach level 15" },
+ { id: "level_20", category: "level", metric: "level", goal: 20, coinReward: 800, icon: "💫", nameFa: "سطح ۲۰", nameEn: "Level 20", descFa: "به سطح ۲۰ برسید", descEn: "Reach level 20" },
+ { id: "level_25", category: "level", metric: "level", goal: 25, coinReward: 1200, icon: "🔆", nameFa: "سطح ۲۵", nameEn: "Level 25", descFa: "به سطح ۲۵ برسید (آپلود عکس باز میشود)", descEn: "Reach level 25 (unlocks photo upload)" },
+ { id: "level_30", category: "level", metric: "level", goal: 30, coinReward: 1600, icon: "🎖️", nameFa: "سطح ۳۰", nameEn: "Level 30", descFa: "به سطح ۳۰ برسید", descEn: "Reach level 30" },
+ { id: "level_40", category: "level", metric: "level", goal: 40, coinReward: 2500, icon: "🏵️", nameFa: "سطح ۴۰", nameEn: "Level 40", descFa: "به سطح ۴۰ برسید", descEn: "Reach level 40" },
+ { id: "level_50", category: "level", metric: "level", goal: 50, coinReward: 4000, icon: "🌠", nameFa: "سطح ۵۰", nameEn: "Level 50", descFa: "به سطح ۵۰ برسید", descEn: "Reach level 50" },
+
+ // ---- Ranks ----
+ { id: "reach_silver", category: "rank", ratingFloor: 1100, goal: 1, coinReward: 200, icon: "🥈", nameFa: "لیگ نقره", nameEn: "Reach Silver", descFa: "به لیگ نقره برسید", descEn: "Reach the Silver league" },
+ { id: "reach_gold", category: "rank", ratingFloor: 1300, goal: 1, coinReward: 500, icon: "🥇", nameFa: "لیگ طلا", nameEn: "Reach Gold", descFa: "به لیگ طلا برسید", descEn: "Reach the Gold league" },
+ { id: "reach_platinum", category: "rank", ratingFloor: 1500, goal: 1, coinReward: 1000, icon: "🛡️", nameFa: "لیگ پلاتین", nameEn: "Reach Platinum", descFa: "به لیگ پلاتین برسید", descEn: "Reach the Platinum league" },
+ { id: "reach_diamond", category: "rank", ratingFloor: 1700, goal: 1, coinReward: 2000, icon: "💠", nameFa: "لیگ الماس", nameEn: "Reach Diamond", descFa: "به لیگ الماس برسید", descEn: "Reach the Diamond league" },
+ { id: "reach_master", category: "rank", ratingFloor: 1900, goal: 1, coinReward: 4000, icon: "👑", nameFa: "لیگ استاد", nameEn: "Reach Master", descFa: "به لیگ استاد برسید", descEn: "Reach the Master league" },
+
+ // ---- Veterancy (games + tricks) ----
+ { id: "games_10", category: "veteran", metric: "games", goal: 10, coinReward: 150, icon: "🎮", nameFa: "۱۰ بازی", nameEn: "10 Games", descFa: "۱۰ بازی انجام دهید", descEn: "Play 10 games" },
+ { id: "games_50", category: "veteran", metric: "games", goal: 50, coinReward: 350, icon: "🕹️", nameFa: "۵۰ بازی", nameEn: "50 Games", descFa: "۵۰ بازی انجام دهید", descEn: "Play 50 games" },
+ { id: "games_200", category: "veteran", metric: "games", goal: 200, coinReward: 1200, icon: "🎲", nameFa: "۲۰۰ بازی", nameEn: "200 Games", descFa: "۲۰۰ بازی انجام دهید", descEn: "Play 200 games" },
+ { id: "games_500", category: "veteran", metric: "games", goal: 500, coinReward: 3000, icon: "🃏", nameFa: "۵۰۰ بازی", nameEn: "500 Games", descFa: "۵۰۰ بازی انجام دهید", descEn: "Play 500 games" },
+ { id: "games_1000", category: "veteran", metric: "games", goal: 1000, coinReward: 7000, icon: "♾️", nameFa: "۱۰۰۰ بازی", nameEn: "1000 Games", descFa: "۱۰۰۰ بازی انجام دهید", descEn: "Play 1000 games" },
+ { id: "tricks_100", category: "veteran", metric: "tricks", goal: 100, coinReward: 300, icon: "🎴", nameFa: "۱۰۰ دست", nameEn: "100 Tricks", descFa: "۱۰۰ دست ببرید", descEn: "Win 100 tricks" },
+ { id: "tricks_1000", category: "veteran", metric: "tricks", goal: 1000, coinReward: 2000, icon: "🗂️", nameFa: "۱۰۰۰ دست", nameEn: "1000 Tricks", descFa: "۱۰۰۰ دست ببرید", descEn: "Win 1000 tricks" },
+];
+
+function metricValue(metric: NonNullable
, stats: PlayerStats, level: number): number {
+ switch (metric) {
+ case "wins": return stats.wins;
+ case "kotsFor": return stats.kotsFor;
+ case "bestWinStreak": return stats.bestWinStreak;
+ case "shutoutWins": return stats.shutoutWins ?? 0;
+ case "games": return stats.games;
+ case "tricks": return stats.tricks;
+ case "level": return level;
}
}
+/** Current raw progress value (0..goal) for an achievement. */
+export function achievementProgress(
+ def: AchievementDef,
+ stats: PlayerStats,
+ rating: number,
+ level: number
+): number {
+ if (def.ratingFloor != null) return rating >= def.ratingFloor ? def.goal : 0;
+ if (!def.metric) return 0;
+ return Math.min(def.goal, metricValue(def.metric, stats, level));
+}
+
+export function achievementById(id: string): AchievementDef | undefined {
+ return ACHIEVEMENTS.find((a) => a.id === id);
+}
+
+/** The sticker pack (if any) that unlocking this achievement grants. */
+export function stickerPackForAchievement(achId: string): StickerPackDef | undefined {
+ return STICKER_PACKS.find((p) => p.unlockAchievement === achId);
+}
+
/* ------------------------------ Titles ------------------------------- */
export const TITLES: TitleDef[] = [
{ id: "novice", nameFa: "تازهکار", nameEn: "Novice", hintFa: "پیشفرض", hintEn: "Default" },
{ id: "winner", nameFa: "برنده", nameEn: "Winner", hintFa: "۱۰ برد", hintEn: "10 wins" },
- { id: "kot_master", nameFa: "استاد کُت", nameEn: "Kot Master", hintFa: "۱۰ کُت", hintEn: "10 kots" },
- { id: "veteran", nameFa: "کهنهکار", nameEn: "Veteran", hintFa: "سطح ۲۰", hintEn: "Level 20" },
+ { id: "expert", nameFa: "خبره", nameEn: "Expert", hintFa: "سطح ۲۵", hintEn: "Level 25" },
+ { id: "kot_master", nameFa: "استاد کُت", nameEn: "Kot Master", hintFa: "۲۵ کُت", hintEn: "25 kots" },
+ { id: "professional", nameFa: "حرفهای", nameEn: "Professional", hintFa: "۵۰ برد", hintEn: "50 wins" },
+ { id: "veteran", nameFa: "کهنهکار", nameEn: "Veteran", hintFa: "سطح ۳۰", hintEn: "Level 30" },
+ { id: "captain", nameFa: "کاپیتان", nameEn: "Captain", hintFa: "۱۰۰ برد", hintEn: "100 wins" },
{ id: "champion", nameFa: "قهرمان", nameEn: "Champion", hintFa: "لیگ طلا", hintEn: "Gold league" },
+ { id: "leader", nameFa: "فرمانده", nameEn: "Leader", hintFa: "۲۵۰ برد", hintEn: "250 wins" },
{ id: "legend", nameFa: "اسطوره", nameEn: "Legend", hintFa: "لیگ استاد", hintEn: "Master league" },
];
@@ -205,12 +285,20 @@ export function titleUnlocked(
return true;
case "winner":
return stats.wins >= 10;
+ case "expert":
+ return level >= 25;
case "kot_master":
- return stats.kotsFor >= 10;
+ return stats.kotsFor >= 25;
+ case "professional":
+ return stats.wins >= 50;
case "veteran":
- return level >= 20;
+ return level >= 30;
+ case "captain":
+ return stats.wins >= 100;
case "champion":
return rating >= tierById("gold").floor;
+ case "leader":
+ return stats.wins >= 250;
case "legend":
return rating >= tierById("master").floor;
default:
@@ -304,9 +392,12 @@ export function ownedReactions(profile: UserProfile): string[] {
export const STICKER_PACKS: StickerPackDef[] = [
{ id: "faces", nameFa: "شکلکها", nameEn: "Faces", stickers: ["happy", "sad", "cool", "love", "angry"], price: 0, default: true },
- { id: "hokm", nameFa: "حکم", nameEn: "Hokm", stickers: ["hokm-badge", "kot-stamp", "crown", "ace-spade"], price: 0, unlockRating: 1300 },
- { id: "persian", nameFa: "ایرانی", nameEn: "Persian", stickers: ["chai", "afarin", "rose"], price: 700 },
- { id: "taunt", nameFa: "طعنه", nameEn: "Taunts", stickers: ["clown", "sleep", "weak"], price: 900 },
+ // Earned by the "Seven–Zip" (7–0 sweep) achievement.
+ { id: "hokm", nameFa: "حکم", nameEn: "Hokm", stickers: ["hokm-badge", "kot-stamp", "crown", "ace-spade"], price: 0, unlockAchievement: "shutout_1" },
+ // Earned by the "100 Wins" achievement.
+ { id: "persian", nameFa: "ایرانی", nameEn: "Persian", stickers: ["chai", "afarin", "rose"], price: 700, unlockAchievement: "wins_100" },
+ // Earned by the "25 Kots" achievement.
+ { id: "taunt", nameFa: "طعنه", nameEn: "Taunts", stickers: ["clown", "sleep", "weak"], price: 900, unlockAchievement: "kot_25" },
];
export function stickerPackById(id: string): StickerPackDef | undefined {
@@ -315,11 +406,13 @@ export function stickerPackById(id: string): StickerPackDef | undefined {
export function ownedStickerPackIds(profile: UserProfile): string[] {
const purchased = profile.ownedStickerPacks ?? [];
+ const unlocked = profile.unlocked ?? [];
const ids = new Set();
for (const p of STICKER_PACKS) {
const earned =
(p.unlockRating != null && profile.rating >= p.unlockRating) ||
- (p.unlockWins != null && profile.stats.wins >= p.unlockWins);
+ (p.unlockWins != null && profile.stats.wins >= p.unlockWins) ||
+ (p.unlockAchievement != null && unlocked.includes(p.unlockAchievement));
if (p.default || earned || purchased.includes(p.id)) ids.add(p.id);
}
return [...ids];
@@ -346,6 +439,7 @@ function applyStats(stats: PlayerStats, summary: MatchSummary): PlayerStats {
tricks: stats.tricks + summary.tricksWon,
currentWinStreak,
bestWinStreak: Math.max(stats.bestWinStreak, currentWinStreak),
+ shutoutWins: (stats.shutoutWins ?? 0) + (summary.won && summary.shutout ? 1 : 0),
};
}
@@ -377,7 +471,7 @@ export function applyMatchResult(
const newAchievements: AchievementUnlock[] = [];
let achievementCoins = 0;
for (const def of ACHIEVEMENTS) {
- const prog = achievementProgress(def.id, stats, ratingAfter);
+ const prog = achievementProgress(def, stats, ratingAfter, lvl.level);
achievements[def.id] = prog;
if (prog >= def.goal && !unlocked.includes(def.id)) {
unlocked.push(def.id);
diff --git a/src/lib/online/mock-service.ts b/src/lib/online/mock-service.ts
index 0867154..2175c03 100644
--- a/src/lib/online/mock-service.ts
+++ b/src/lib/online/mock-service.ts
@@ -117,6 +117,7 @@ function defaultProfile(session: AuthSession): UserProfile {
tricks: 0,
bestWinStreak: 0,
currentWinStreak: 0,
+ shutoutWins: 0,
},
ownedAvatars: [AVATARS[0].id, AVATARS[1].id],
ownedCardFronts: ["classic"],
diff --git a/src/lib/online/types.ts b/src/lib/online/types.ts
index 50311e3..b931d0b 100644
--- a/src/lib/online/types.ts
+++ b/src/lib/online/types.ts
@@ -26,6 +26,7 @@ export interface PlayerStats {
tricks: number;
bestWinStreak: number;
currentWinStreak: number;
+ shutoutWins: number; // matches won with the opponent on 0 rounds (e.g. 7–0)
}
export type PlanId = "free" | "pro";
@@ -99,8 +100,27 @@ export interface LeagueInfo {
/* --------------------------- Achievements ---------------------------- */
+/** The cumulative stat an achievement tracks toward its goal. */
+export type AchievementMetric =
+ | "wins"
+ | "kotsFor"
+ | "bestWinStreak"
+ | "shutoutWins"
+ | "games"
+ | "tricks"
+ | "level";
+
+export type AchievementCategoryId =
+ | "victory"
+ | "kot"
+ | "streak"
+ | "level"
+ | "rank"
+ | "veteran";
+
export interface AchievementDef {
id: string;
+ category: AchievementCategoryId;
nameFa: string;
nameEn: string;
descFa: string;
@@ -108,6 +128,17 @@ export interface AchievementDef {
icon: string; // emoji or lucide name
goal: number; // progress needed to unlock
coinReward: number;
+ /** which stat drives progress (omit for rating/rank achievements). */
+ metric?: AchievementMetric;
+ /** rank achievements unlock at this rating floor (goal is 1). */
+ ratingFloor?: number;
+}
+
+export interface AchievementCategoryDef {
+ id: AchievementCategoryId;
+ nameFa: string;
+ nameEn: string;
+ icon: string;
}
export interface AchievementView extends AchievementDef {
@@ -115,6 +146,19 @@ export interface AchievementView extends AchievementDef {
unlocked: boolean;
}
+/** A ranked-matchmaking league: a fixed coin entry/stake tier. */
+export interface MatchLeague {
+ id: string;
+ nameFa: string;
+ nameEn: string;
+ descFa: string;
+ descEn: string;
+ entry: number; // coin entry == stake (win it / lose it)
+ color: string;
+ icon: string;
+ minLevel: number; // level required to enter
+}
+
/* ----------------------- Titles & card styles ------------------------ */
export interface TitleDef {
@@ -174,6 +218,7 @@ export interface StickerPackDef {
default?: boolean;
unlockRating?: number;
unlockWins?: number;
+ unlockAchievement?: string; // earned when this achievement id is unlocked
}
/* ------------------------------ Friends ------------------------------ */
@@ -264,6 +309,7 @@ export interface MatchSummary {
tricksWon: number; // your team's total tricks across the match
rounds: number;
trump: Suit | null;
+ shutout: boolean; // won with the opponent on 0 rounds (e.g. 7–0)
}
export interface AchievementUnlock {
diff --git a/src/lib/ui-store.ts b/src/lib/ui-store.ts
index 35ac767..8508e83 100644
--- a/src/lib/ui-store.ts
+++ b/src/lib/ui-store.ts
@@ -13,18 +13,19 @@ export type Screen =
| "leaderboard"
| "shop"
| "buycoins"
+ | "achievements"
| "chat"
| "notifications"
| "game"; // the table (used for both ai + online)
const ALL_SCREENS: Screen[] = [
"home", "auth", "profile", "friends", "online",
- "room", "matchmaking", "leaderboard", "shop", "buycoins", "chat", "notifications", "game",
+ "room", "matchmaking", "leaderboard", "shop", "buycoins", "achievements", "chat", "notifications", "game",
];
/** Screens safe to restore from a URL on a cold load (no transient state needed). */
export const STATIC_SCREENS: Screen[] = [
- "home", "auth", "profile", "friends", "online", "leaderboard", "shop", "buycoins", "notifications",
+ "home", "auth", "profile", "friends", "online", "leaderboard", "shop", "buycoins", "achievements", "notifications",
];
export function screenFromHash(): Screen {