Phase G: scaffold .NET 10 + SignalR backend (engine port + hub + auth)
- server/ monorepo: Hokm.Engine (C# port of TS engine+AI, validated by sim), Hokm.Server (SignalR GameHub, in-memory matchmaking/rooms, server-side turn timers + bot fill + disconnect handling, per-seat state broadcast), Hokm.Sim - JWT dev auth (OTP 1234 + email); CORS for the Next client; /hub/game - NuGet restored from mirrors (Soroush Nexus + Liara); NuGetAudit off - README + .NET .gitignore; static class Engine renamed Rules (namespace clash) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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<Solution>
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<Folder Name="/src/">
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<Project Path="src/Hokm.Engine/Hokm.Engine.csproj" />
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<Project Path="src/Hokm.Server/Hokm.Server.csproj" />
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</Folder>
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<Folder Name="/tools/">
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<Project Path="tools/Hokm.Sim/Hokm.Sim.csproj" />
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</Folder>
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</Solution>
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