Phase G: scaffold .NET 10 + SignalR backend (engine port + hub + auth)
- server/ monorepo: Hokm.Engine (C# port of TS engine+AI, validated by sim), Hokm.Server (SignalR GameHub, in-memory matchmaking/rooms, server-side turn timers + bot fill + disconnect handling, per-seat state broadcast), Hokm.Sim - JWT dev auth (OTP 1234 + email); CORS for the Next client; /hub/game - NuGet restored from mirrors (Soroush Nexus + Liara); NuGetAudit off - README + .NET .gitignore; static class Engine renamed Rules (namespace clash) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<packageSources>
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<clear />
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<!-- Soroush self-hosted Nexus group -->
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<add key="soroush-nexus" value="https://mirror.soroushasadi.com/repository/nuget-group/index.json" protocolVersion="3" />
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<!-- Liara public mirror -->
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<add key="liara" value="https://package-mirror.liara.ir/repository/nuget/index.json" protocolVersion="3" />
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</packageSources>
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</configuration>
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