Phase G: scaffold .NET 10 + SignalR backend (engine port + hub + auth)

- server/ monorepo: Hokm.Engine (C# port of TS engine+AI, validated by sim),
  Hokm.Server (SignalR GameHub, in-memory matchmaking/rooms, server-side turn
  timers + bot fill + disconnect handling, per-seat state broadcast), Hokm.Sim
- JWT dev auth (OTP 1234 + email); CORS for the Next client; /hub/game
- NuGet restored from mirrors (Soroush Nexus + Liara); NuGetAudit off
- README + .NET .gitignore; static class Engine renamed Rules (namespace clash)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
soroush.asadi
2026-06-04 12:42:15 +03:30
parent ae239f4c51
commit aaf66b921f
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"profiles": {
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"dotnetRunMessages": true,
"launchBrowser": true,
"applicationUrl": "http://localhost:5039",
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development"
}
},
"https": {
"commandName": "Project",
"dotnetRunMessages": true,
"launchBrowser": true,
"applicationUrl": "https://localhost:7188;http://localhost:5039",
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development"
}
}
}
}