Split card design into front+back, add sound effects & background music
Card design: - Separate cardFront + cardBack (each own/equip independently) - Fronts: classic (free), ivory/rosegold (buy), parchment/mint (earned) - Backs: classic (free), sapphire/emerald (buy), ruby/royal (earned) - PlayingCard `front` prop; table applies front to all faces, back to opponents - Profile has front + back pickers; shop has both sections Audio: - Web Audio synth engine (no asset files): SFX for card/deal/trump/trick, win/lose, message, notify, award, levelup, purchase, kot + ambient music - Toggles in profile (Audio) + mute button in game HUD; prefs persisted - Wired across game-store, rewards, daily, shop, chat Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -22,7 +22,7 @@ interface SessionStore {
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signOut: () => Promise<void>;
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updateProfile: (
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patch: Partial<Pick<UserProfile, "displayName" | "avatar" | "avatarImage" | "title" | "cardStyle">>
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patch: Partial<Pick<UserProfile, "displayName" | "avatar" | "avatarImage" | "title" | "cardFront" | "cardBack">>
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) => Promise<void>;
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upgradePlan: () => Promise<void>;
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}
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