Split card design into front+back, add sound effects & background music

Card design:
- Separate cardFront + cardBack (each own/equip independently)
- Fronts: classic (free), ivory/rosegold (buy), parchment/mint (earned)
- Backs: classic (free), sapphire/emerald (buy), ruby/royal (earned)
- PlayingCard `front` prop; table applies front to all faces, back to opponents
- Profile has front + back pickers; shop has both sections

Audio:
- Web Audio synth engine (no asset files): SFX for card/deal/trump/trick,
  win/lose, message, notify, award, levelup, purchase, kot + ambient music
- Toggles in profile (Audio) + mute button in game HUD; prefs persisted
- Wired across game-store, rewards, daily, shop, chat

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
soroush.asadi
2026-06-04 11:49:19 +03:30
parent db4eade619
commit ae239f4c51
18 changed files with 579 additions and 72 deletions
+4 -2
View File
@@ -89,12 +89,14 @@ function baseProfile(): UserProfile {
}, },
plan: "free", plan: "free",
ownedAvatars: ["a-fox"], ownedAvatars: ["a-fox"],
ownedCardStyles: ["classic"], ownedCardFronts: ["classic"],
ownedCardBacks: ["classic"],
ownedTitles: ["novice"], ownedTitles: ["novice"],
ownedReactionPacks: [], ownedReactionPacks: [],
ownedStickerPacks: [], ownedStickerPacks: [],
title: "novice", title: "novice",
cardStyle: "classic", cardFront: "classic",
cardBack: "classic",
achievements: {}, achievements: {},
unlocked: [], unlocked: [],
createdAt: 0, createdAt: 0,
+35 -7
View File
@@ -1,9 +1,10 @@
"use client"; "use client";
import { AnimatePresence, motion } from "framer-motion"; import { AnimatePresence, motion } from "framer-motion";
import { Crown, LogOut, SmilePlus, WifiOff } from "lucide-react"; import { Crown, LogOut, SmilePlus, Volume2, VolumeX, WifiOff } from "lucide-react";
import { useEffect, useState } from "react"; import { useEffect, useState } from "react";
import { TURN_MS, useGameStore } from "@/lib/game-store"; import { TURN_MS, useGameStore } from "@/lib/game-store";
import { useSoundStore } from "@/lib/sound-store";
import { legalMoves } from "@/lib/hokm/engine"; import { legalMoves } from "@/lib/hokm/engine";
import { sortHand } from "@/lib/hokm/deck"; import { sortHand } from "@/lib/hokm/deck";
import { import {
@@ -17,7 +18,7 @@ import {
} from "@/lib/hokm/types"; } from "@/lib/hokm/types";
import { useI18n } from "@/lib/i18n"; import { useI18n } from "@/lib/i18n";
import { useSessionStore } from "@/lib/session-store"; import { useSessionStore } from "@/lib/session-store";
import { cardStyleById, ownedReactions, ownedStickers } from "@/lib/online/gamification"; import { cardBackById, cardFrontById, ownedReactions, ownedStickers } from "@/lib/online/gamification";
import { getService } from "@/lib/online/service"; import { getService } from "@/lib/online/service";
import { cn } from "@/lib/cn"; import { cn } from "@/lib/cn";
import { PlayingCard } from "./PlayingCard"; import { PlayingCard } from "./PlayingCard";
@@ -34,12 +35,26 @@ function useCountdown(deadline: number | null) {
return Math.max(0, Math.ceil((deadline - now) / 1000)); return Math.max(0, Math.ceil((deadline - now) / 1000));
} }
function useCardSkins() {
const frontId = useSessionStore((s) => s.profile?.cardFront ?? "classic");
const backId = useSessionStore((s) => s.profile?.cardBack ?? "classic");
const f = cardFrontById(frontId);
const b = cardBackById(backId);
return {
front: { bg1: f.bg1, bg2: f.bg2, border: f.border },
back: { c1: b.c1, c2: b.c2, accent: b.accent },
};
}
export function GameTable({ onExit }: { onExit?: () => void } = {}) { export function GameTable({ onExit }: { onExit?: () => void } = {}) {
const game = useGameStore((s) => s.game); const game = useGameStore((s) => s.game);
const reset = useGameStore((s) => s.reset); const reset = useGameStore((s) => s.reset);
const mode = useGameStore((s) => s.mode); const mode = useGameStore((s) => s.mode);
const { t } = useI18n(); const { t } = useI18n();
const sfx = useSoundStore((s) => s.sfx);
const toggleSfx = useSoundStore((s) => s.toggleSfx);
const exit = onExit ?? reset; const exit = onExit ?? reset;
const { phase, players, hakem, trump, turn, currentTrick } = game; const { phase, players, hakem, trump, turn, currentTrick } = game;
@@ -56,6 +71,17 @@ export function GameTable({ onExit }: { onExit?: () => void } = {}) {
<Scoreboard /> <Scoreboard />
<div className="flex items-center gap-2"> <div className="flex items-center gap-2">
{trump && <TrumpBadge trump={trump} />} {trump && <TrumpBadge trump={trump} />}
<button
onClick={toggleSfx}
className="glass rounded-full p-2.5 hover:bg-navy-800 transition"
title={t("settings.sound")}
>
{sfx ? (
<Volume2 className="size-4 text-gold-400" />
) : (
<VolumeX className="size-4 text-cream/60" />
)}
</button>
<button <button
onClick={exit} onClick={exit}
className="glass rounded-full p-2.5 hover:bg-navy-800 transition" className="glass rounded-full p-2.5 hover:bg-navy-800 transition"
@@ -239,9 +265,7 @@ function OpponentHand({
horizontal?: boolean; horizontal?: boolean;
}) { }) {
const count = useGameStore((s) => s.game.players[seat].hand.length); const count = useGameStore((s) => s.game.players[seat].hand.length);
const styleId = useSessionStore((s) => s.profile?.cardStyle ?? "classic"); const { back } = useCardSkins();
const cs = cardStyleById(styleId);
const back = { c1: cs.c1, c2: cs.c2, accent: cs.accent };
const cards = Array.from({ length: count }); const cards = Array.from({ length: count });
return ( return (
<div <div
@@ -287,6 +311,7 @@ function TrickArea({
winner: Seat | null; winner: Seat | null;
phase: string; phase: string;
}) { }) {
const { front } = useCardSkins();
return ( return (
<div className="absolute inset-0 flex items-center justify-center"> <div className="absolute inset-0 flex items-center justify-center">
<div className="relative size-1 "> <div className="relative size-1 ">
@@ -315,7 +340,7 @@ function TrickArea({
: undefined, : undefined,
}} }}
> >
<PlayingCard card={pc.card} size="md" /> <PlayingCard card={pc.card} size="md" front={front} />
</motion.div> </motion.div>
); );
})} })}
@@ -332,6 +357,7 @@ function PlayerHand({ legalIds }: { legalIds: Set<string> }) {
const phase = useGameStore((s) => s.game.phase); const phase = useGameStore((s) => s.game.phase);
const turn = useGameStore((s) => s.game.turn); const turn = useGameStore((s) => s.game.turn);
const playHuman = useGameStore((s) => s.playHuman); const playHuman = useGameStore((s) => s.playHuman);
const { front } = useCardSkins();
const sorted = sortHand(hand); const sorted = sortHand(hand);
const myTurn = phase === "playing" && turn === 0; const myTurn = phase === "playing" && turn === 0;
@@ -376,6 +402,7 @@ function PlayerHand({ legalIds }: { legalIds: Set<string> }) {
card={card} card={card}
size="lg" size="lg"
dimmed={dimmed} dimmed={dimmed}
front={front}
className={cn(playable && "ring-2 ring-gold-400/70")} className={cn(playable && "ring-2 ring-gold-400/70")}
/> />
</motion.button> </motion.button>
@@ -627,6 +654,7 @@ function Backdrop({ children }: { children: React.ReactNode }) {
function HakemOverlay() { function HakemOverlay() {
const game = useGameStore((s) => s.game); const game = useGameStore((s) => s.game);
const { t } = useI18n(); const { t } = useI18n();
const { front } = useCardSkins();
const hakemName = game.hakem != null ? game.players[game.hakem].name : ""; const hakemName = game.hakem != null ? game.players[game.hakem].name : "";
return ( return (
<Backdrop> <Backdrop>
@@ -645,7 +673,7 @@ function HakemOverlay() {
animate={{ opacity: 1, y: 0, rotateY: 0 }} animate={{ opacity: 1, y: 0, rotateY: 0 }}
transition={{ delay: i * 0.12 }} transition={{ delay: i * 0.12 }}
> >
<PlayingCard card={pc.card} size="sm" /> <PlayingCard card={pc.card} size="sm" front={front} />
</motion.div> </motion.div>
))} ))}
</div> </div>
+13 -6
View File
@@ -14,8 +14,9 @@ import {
} from "lucide-react"; } from "lucide-react";
import { useGameStore } from "@/lib/game-store"; import { useGameStore } from "@/lib/game-store";
import { useSessionStore } from "@/lib/session-store"; import { useSessionStore } from "@/lib/session-store";
import { useUIStore } from "@/lib/ui-store"; import { useUIStore, type Screen } from "@/lib/ui-store";
import { useI18n } from "@/lib/i18n"; import { useI18n } from "@/lib/i18n";
import { sound } from "@/lib/sound";
import { SUIT_SYMBOL } from "@/lib/hokm/types"; import { SUIT_SYMBOL } from "@/lib/hokm/types";
import { TopBar } from "./online/TopBar"; import { TopBar } from "./online/TopBar";
@@ -28,13 +29,19 @@ export function HomeScreen() {
const isAuthed = useSessionStore((s) => s.isAuthed); const isAuthed = useSessionStore((s) => s.isAuthed);
const signOut = useSessionStore((s) => s.signOut); const signOut = useSessionStore((s) => s.signOut);
const nav = (screen: Screen) => {
sound.init();
sound.play("click");
go(screen);
};
const playVsComputer = () => { const playVsComputer = () => {
const you = profile?.displayName || t("seat.you"); const you = profile?.displayName || t("seat.you");
newMatch({ names: [you, "آرش", "کیان", "نیلوفر"], targetScore: 7 }); newMatch({ names: [you, "آرش", "کیان", "نیلوفر"], targetScore: 7 });
goGame("home"); goGame("home");
}; };
const playOnline = () => (isAuthed ? go("online") : go("auth")); const playOnline = () => nav(isAuthed ? "online" : "auth");
return ( return (
<main className="persian-pattern relative min-h-dvh w-full overflow-y-auto"> <main className="persian-pattern relative min-h-dvh w-full overflow-y-auto">
@@ -78,10 +85,10 @@ export function HomeScreen() {
{/* tiles */} {/* tiles */}
<div className="grid grid-cols-4 gap-2.5 mt-4"> <div className="grid grid-cols-4 gap-2.5 mt-4">
<Tile icon={<User className="size-5" />} label={t("menu.profile")} onClick={() => go("profile")} /> <Tile icon={<User className="size-5" />} label={t("menu.profile")} onClick={() => nav("profile")} />
<Tile icon={<Users className="size-5" />} label={t("menu.friends")} onClick={() => go(isAuthed ? "friends" : "auth")} /> <Tile icon={<Users className="size-5" />} label={t("menu.friends")} onClick={() => nav(isAuthed ? "friends" : "auth")} />
<Tile icon={<Trophy className="size-5" />} label={t("menu.leaderboard")} onClick={() => go("leaderboard")} /> <Tile icon={<Trophy className="size-5" />} label={t("menu.leaderboard")} onClick={() => nav("leaderboard")} />
<Tile icon={<ShoppingBag className="size-5" />} label={t("menu.shop")} onClick={() => go("shop")} /> <Tile icon={<ShoppingBag className="size-5" />} label={t("menu.shop")} onClick={() => nav("shop")} />
</div> </div>
<div className="flex-1" /> <div className="flex-1" />
+15 -1
View File
@@ -17,6 +17,12 @@ interface CardBack {
accent: string; accent: string;
} }
interface CardFront {
bg1: string;
bg2: string;
border: string;
}
interface Props { interface Props {
card?: Card; card?: Card;
faceDown?: boolean; faceDown?: boolean;
@@ -24,6 +30,7 @@ interface Props {
className?: string; className?: string;
dimmed?: boolean; dimmed?: boolean;
back?: CardBack; back?: CardBack;
front?: CardFront;
} }
export function PlayingCard({ export function PlayingCard({
@@ -33,6 +40,7 @@ export function PlayingCard({
className, className,
dimmed, dimmed,
back, back,
front,
}: Props) { }: Props) {
const s = SIZES[size]; const s = SIZES[size];
@@ -76,7 +84,13 @@ export function PlayingCard({
dimmed && "opacity-45", dimmed && "opacity-45",
className className
)} )}
style={{ width: s.w, height: s.h }} style={{
width: s.w,
height: s.h,
...(front
? { background: `linear-gradient(160deg, ${front.bg1}, ${front.bg2})`, borderColor: front.border }
: {}),
}}
> >
<div className={cn("absolute top-1 left-1.5 leading-none font-bold", color, s.rank)}> <div className={cn("absolute top-1 left-1.5 leading-none font-bold", color, s.rank)}>
<div>{rankLabel(card.rank)}</div> <div>{rankLabel(card.rank)}</div>
@@ -8,6 +8,7 @@ import { useUIStore } from "@/lib/ui-store";
import { useI18n } from "@/lib/i18n"; import { useI18n } from "@/lib/i18n";
import { DAILY_REWARDS } from "@/lib/online/gamification"; import { DAILY_REWARDS } from "@/lib/online/gamification";
import { getService } from "@/lib/online/service"; import { getService } from "@/lib/online/service";
import { sound } from "@/lib/sound";
import { DailyRewardState } from "@/lib/online/types"; import { DailyRewardState } from "@/lib/online/types";
import { cn } from "@/lib/cn"; import { cn } from "@/lib/cn";
@@ -29,6 +30,7 @@ export function DailyRewardModal() {
const claim = async () => { const claim = async () => {
const res = await getService().claimDaily(); const res = await getService().claimDaily();
setClaimed(res.reward); setClaimed(res.reward);
sound.play("award");
await refreshProfile(); await refreshProfile();
setState(await getService().getDailyState()); setState(await getService().getDailyState());
}; };
@@ -2,7 +2,9 @@
import { motion } from "framer-motion"; import { motion } from "framer-motion";
import { Coins, Sparkles, Star, TrendingDown, TrendingUp } from "lucide-react"; import { Coins, Sparkles, Star, TrendingDown, TrendingUp } from "lucide-react";
import { useEffect } from "react";
import { useI18n } from "@/lib/i18n"; import { useI18n } from "@/lib/i18n";
import { sound } from "@/lib/sound";
import { RewardResult } from "@/lib/online/types"; import { RewardResult } from "@/lib/online/types";
export function PostMatchRewardsModal({ export function PostMatchRewardsModal({
@@ -17,6 +19,14 @@ export function PostMatchRewardsModal({
const { t, locale } = useI18n(); const { t, locale } = useI18n();
const sign = (n: number) => (n > 0 ? `+${n}` : `${n}`); const sign = (n: number) => (n > 0 ? `+${n}` : `${n}`);
useEffect(() => {
const id = setTimeout(() => {
if (reward.leveledUp) sound.play("levelUp");
else if (reward.newAchievements.length || reward.newTitles.length) sound.play("award");
}, 500);
return () => clearTimeout(id);
}, [reward]);
return ( return (
<motion.div <motion.div
initial={{ opacity: 0 }} initial={{ opacity: 0 }}
+7
View File
@@ -5,6 +5,7 @@ import { useEffect, useRef, useState } from "react";
import { useOnlineStore } from "@/lib/online-store"; import { useOnlineStore } from "@/lib/online-store";
import { useUIStore } from "@/lib/ui-store"; import { useUIStore } from "@/lib/ui-store";
import { useI18n } from "@/lib/i18n"; import { useI18n } from "@/lib/i18n";
import { sound } from "@/lib/sound";
import { avatarEmoji } from "@/lib/online/types"; import { avatarEmoji } from "@/lib/online/types";
import { cn } from "@/lib/cn"; import { cn } from "@/lib/cn";
@@ -17,10 +18,16 @@ export function ChatScreen() {
const go = useUIStore((s) => s.go); const go = useUIStore((s) => s.go);
const [text, setText] = useState(""); const [text, setText] = useState("");
const endRef = useRef<HTMLDivElement>(null); const endRef = useRef<HTMLDivElement>(null);
const prevLen = useRef(0);
const Chevron = locale === "fa" ? ChevronRight : ChevronLeft; const Chevron = locale === "fa" ? ChevronRight : ChevronLeft;
useEffect(() => { useEffect(() => {
endRef.current?.scrollIntoView({ behavior: "smooth" }); endRef.current?.scrollIntoView({ behavior: "smooth" });
if (messages.length > prevLen.current) {
const last = messages[messages.length - 1];
if (last && !last.fromMe) sound.play("message");
}
prevLen.current = messages.length;
}, [messages]); }, [messages]);
if (!friend) { if (!friend) {
+85 -10
View File
@@ -1,18 +1,22 @@
"use client"; "use client";
import { Check, Coins, Crown, Pencil, Upload } from "lucide-react"; import { Check, Coins, Crown, Music, Pencil, Upload, Volume2 } from "lucide-react";
import { useRef, useState } from "react"; import { useRef, useState } from "react";
import { ScreenHeader, ScreenShell } from "@/components/online/ScreenHeader"; import { ScreenHeader, ScreenShell } from "@/components/online/ScreenHeader";
import { RankBadge } from "@/components/online/RankBadge"; import { RankBadge } from "@/components/online/RankBadge";
import { XpBar } from "@/components/online/XpBar"; import { XpBar } from "@/components/online/XpBar";
import { Avatar } from "@/components/online/Avatar"; import { Avatar } from "@/components/online/Avatar";
import { useSessionStore } from "@/lib/session-store"; import { useSessionStore } from "@/lib/session-store";
import { useSoundStore } from "@/lib/sound-store";
import { useI18n } from "@/lib/i18n"; import { useI18n } from "@/lib/i18n";
import { import {
ACHIEVEMENTS, ACHIEVEMENTS,
CARD_STYLES, CARD_BACKS,
CARD_FRONTS,
TITLES, TITLES,
achievementProgress, achievementProgress,
ownedCardBackIds,
ownedCardFrontIds,
} from "@/lib/online/gamification"; } from "@/lib/online/gamification";
import { AVATARS } from "@/lib/online/types"; import { AVATARS } from "@/lib/online/types";
import { cn } from "@/lib/cn"; import { cn } from "@/lib/cn";
@@ -31,6 +35,8 @@ export function ProfileScreen() {
const winrate = s.games > 0 ? Math.round((s.wins / s.games) * 100) : 0; const winrate = s.games > 0 ? Math.round((s.wins / s.games) * 100) : 0;
const titleDef = TITLES.find((x) => x.id === profile.title); const titleDef = TITLES.find((x) => x.id === profile.title);
const titleName = titleDef ? (locale === "fa" ? titleDef.nameFa : titleDef.nameEn) : null; const titleName = titleDef ? (locale === "fa" ? titleDef.nameFa : titleDef.nameEn) : null;
const ownedFronts = new Set(ownedCardFrontIds(profile));
const ownedBacks = new Set(ownedCardBackIds(profile));
const saveName = async () => { const saveName = async () => {
if (name.trim()) await updateProfile({ displayName: name.trim() }); if (name.trim()) await updateProfile({ displayName: name.trim() });
@@ -163,17 +169,44 @@ export function ProfileScreen() {
</div> </div>
</div> </div>
{/* card style picker */} {/* card front picker */}
<div className="glass rounded-2xl p-4 mt-4"> <div className="glass rounded-2xl p-4 mt-4">
<h3 className="text-sm font-bold text-cream/80 mb-3">{t("profile.cardStyleLabel")}</h3> <h3 className="text-sm font-bold text-cream/80 mb-3">{t("profile.cardFront")}</h3>
<div className="flex flex-wrap gap-2"> <div className="flex flex-wrap gap-2">
{CARD_STYLES.filter((c) => profile.ownedCardStyles.includes(c.id)).map((c) => ( {CARD_FRONTS.filter((c) => ownedFronts.has(c.id)).map((c) => (
<button <button
key={c.id} key={c.id}
onClick={() => updateProfile({ cardStyle: c.id })} onClick={() => updateProfile({ cardFront: c.id })}
className={cn( className={cn(
"rounded-xl p-1.5 flex items-center gap-2 transition", "rounded-xl p-1.5 flex items-center gap-2 transition",
profile.cardStyle === c.id profile.cardFront === c.id
? "gold-border ring-2 ring-gold-400/60 bg-navy-900/70"
: "bg-navy-900/70 border border-transparent hover:bg-navy-800"
)}
>
<span
className="w-7 h-10 rounded-md border flex items-center justify-center text-xs text-slate-900"
style={{ background: `linear-gradient(160deg, ${c.bg1}, ${c.bg2})`, borderColor: c.border }}
>
</span>
<span className="text-xs text-cream/80 pe-1">{locale === "fa" ? c.nameFa : c.nameEn}</span>
</button>
))}
</div>
</div>
{/* card back picker */}
<div className="glass rounded-2xl p-4 mt-4">
<h3 className="text-sm font-bold text-cream/80 mb-3">{t("profile.cardBack")}</h3>
<div className="flex flex-wrap gap-2">
{CARD_BACKS.filter((c) => ownedBacks.has(c.id)).map((c) => (
<button
key={c.id}
onClick={() => updateProfile({ cardBack: c.id })}
className={cn(
"rounded-xl p-1.5 flex items-center gap-2 transition",
profile.cardBack === c.id
? "gold-border ring-2 ring-gold-400/60 bg-navy-900/70" ? "gold-border ring-2 ring-gold-400/60 bg-navy-900/70"
: "bg-navy-900/70 border border-transparent hover:bg-navy-800" : "bg-navy-900/70 border border-transparent hover:bg-navy-800"
)} )}
@@ -185,14 +218,15 @@ export function ProfileScreen() {
background: `repeating-linear-gradient(45deg, ${c.accent}55 0 4px, transparent 4px 8px), ${c.c2}`, background: `repeating-linear-gradient(45deg, ${c.accent}55 0 4px, transparent 4px 8px), ${c.c2}`,
}} }}
/> />
<span className="text-xs text-cream/80 pe-1"> <span className="text-xs text-cream/80 pe-1">{locale === "fa" ? c.nameFa : c.nameEn}</span>
{locale === "fa" ? c.nameFa : c.nameEn}
</span>
</button> </button>
))} ))}
</div> </div>
</div> </div>
{/* audio settings */}
<SoundSettings />
{/* stats */} {/* stats */}
<div className="glass rounded-2xl p-4 mt-4"> <div className="glass rounded-2xl p-4 mt-4">
<h3 className="text-sm font-bold text-cream/80 mb-3">{t("profile.stats")}</h3> <h3 className="text-sm font-bold text-cream/80 mb-3">{t("profile.stats")}</h3>
@@ -259,3 +293,44 @@ function Stat({ label, value }: { label: string; value: string | number }) {
</div> </div>
); );
} }
function SoundSettings() {
const { t } = useI18n();
const { sfx, music, toggleSfx, toggleMusic } = useSoundStore();
return (
<div className="glass rounded-2xl p-4 mt-4">
<h3 className="text-sm font-bold text-cream/80 mb-2">{t("settings.audio")}</h3>
<ToggleRow icon={<Volume2 className="size-4 text-gold-400" />} label={t("settings.sound")} on={sfx} onClick={toggleSfx} />
<ToggleRow icon={<Music className="size-4 text-gold-400" />} label={t("settings.music")} on={music} onClick={toggleMusic} />
</div>
);
}
function ToggleRow({
icon,
label,
on,
onClick,
}: {
icon: React.ReactNode;
label: string;
on: boolean;
onClick: () => void;
}) {
return (
<button onClick={onClick} className="w-full flex items-center justify-between py-2">
<span className="flex items-center gap-2 text-sm text-cream/85">
{icon}
{label}
</span>
<span className={cn("relative w-11 h-6 rounded-full transition", on ? "bg-gold-500" : "bg-navy-700")}>
<span
className={cn(
"absolute top-0.5 size-5 rounded-full bg-white transition-all",
on ? "ltr:right-0.5 rtl:left-0.5" : "ltr:left-0.5 rtl:right-0.5"
)}
/>
</span>
</button>
);
}
+41 -11
View File
@@ -7,6 +7,7 @@ import { Sticker } from "@/components/online/Sticker";
import { useSessionStore } from "@/lib/session-store"; import { useSessionStore } from "@/lib/session-store";
import { useI18n } from "@/lib/i18n"; import { useI18n } from "@/lib/i18n";
import { getService } from "@/lib/online/service"; import { getService } from "@/lib/online/service";
import { sound } from "@/lib/sound";
import { ShopItem } from "@/lib/online/types"; import { ShopItem } from "@/lib/online/types";
import { cn } from "@/lib/cn"; import { cn } from "@/lib/cn";
@@ -23,19 +24,26 @@ export function ShopScreen() {
if (!profile) return null; if (!profile) return null;
const owns = (item: ShopItem) => const owns = (item: ShopItem) => {
item.kind === "avatar" switch (item.kind) {
? profile.ownedAvatars.includes(item.id) case "avatar":
: item.kind === "cardstyle" return profile.ownedAvatars.includes(item.id);
? profile.ownedCardStyles.includes(item.id) case "cardfront":
: item.kind === "reactionpack" return profile.ownedCardFronts.includes(item.id);
? profile.ownedReactionPacks.includes(item.id) case "cardback":
: profile.ownedStickerPacks.includes(item.id); return profile.ownedCardBacks.includes(item.id);
case "reactionpack":
return profile.ownedReactionPacks.includes(item.id);
default:
return profile.ownedStickerPacks.includes(item.id);
}
};
const buy = async (item: ShopItem) => { const buy = async (item: ShopItem) => {
const res = await getService().buyItem(item.id); const res = await getService().buyItem(item.id);
if (res.ok && res.profile) { if (res.ok && res.profile) {
setProfile(res.profile); setProfile(res.profile);
sound.play("purchase");
} else { } else {
setMsg(locale === "fa" ? res.messageFa : res.messageEn); setMsg(locale === "fa" ? res.messageFa : res.messageEn);
setTimeout(() => setMsg(""), 1800); setTimeout(() => setMsg(""), 1800);
@@ -43,7 +51,8 @@ export function ShopScreen() {
}; };
const avatars = items.filter((i) => i.kind === "avatar"); const avatars = items.filter((i) => i.kind === "avatar");
const cardstyles = items.filter((i) => i.kind === "cardstyle"); const cardfronts = items.filter((i) => i.kind === "cardfront");
const cardbacks = items.filter((i) => i.kind === "cardback");
const reactions = items.filter((i) => i.kind === "reactionpack"); const reactions = items.filter((i) => i.kind === "reactionpack");
const stickers = items.filter((i) => i.kind === "stickerpack"); const stickers = items.filter((i) => i.kind === "stickerpack");
@@ -71,9 +80,30 @@ export function ShopScreen() {
</div> </div>
</Section> </Section>
<Section title={t("shop.cardstyles")}> <Section title={t("shop.cardfronts")}>
<div className="grid grid-cols-3 gap-3"> <div className="grid grid-cols-3 gap-3">
{cardstyles.map((item) => ( {cardfronts.map((item) => (
<ItemCard
key={item.id}
item={item}
owned={owns(item)}
onBuy={() => buy(item)}
preview={
<span
className="w-8 h-11 rounded-md border flex items-center justify-center text-slate-900"
style={{ background: `linear-gradient(160deg, #ffffff, ${item.preview})`, borderColor: "rgba(0,0,0,0.18)" }}
>
</span>
}
/>
))}
</div>
</Section>
<Section title={t("shop.cardbacks")}>
<div className="grid grid-cols-3 gap-3">
{cardbacks.map((item) => (
<ItemCard <ItemCard
key={item.id} key={item.id}
item={item} item={item}
+16 -1
View File
@@ -13,6 +13,7 @@ import {
} from "./hokm/engine"; } from "./hokm/engine";
import { Card, GameState, RoundResult, Seat, Suit } from "./hokm/types"; import { Card, GameState, RoundResult, Seat, Suit } from "./hokm/types";
import { avatarEmoji } from "./online/types"; import { avatarEmoji } from "./online/types";
import { sound } from "./sound";
const KOT_POINTS = 2; const KOT_POINTS = 2;
@@ -111,6 +112,7 @@ export const useGameStore = create<GameStore>((set, get) => {
if (cur.phase !== "playing" || cur.turn !== seat) return; if (cur.phase !== "playing" || cur.turn !== seat) return;
const card = chooseCardAI(cur, seat); const card = chooseCardAI(cur, seat);
set({ game: playCard(cur, seat, card) }); set({ game: playCard(cur, seat, card) });
sound.play("cardPlay");
scheduleAuto(); scheduleAuto();
} }
@@ -123,6 +125,7 @@ export const useGameStore = create<GameStore>((set, get) => {
set({ turnDeadline: null, disconnectedSeat: null, reconnectDeadline: null }); set({ turnDeadline: null, disconnectedSeat: null, reconnectDeadline: null });
pending = setTimeout(() => { pending = setTimeout(() => {
set({ game: dealForTrump(get().game) }); set({ game: dealForTrump(get().game) });
sound.play("deal");
scheduleAuto(); scheduleAuto();
}, TIMING.hakemDraw); }, TIMING.hakemDraw);
break; break;
@@ -145,6 +148,7 @@ export const useGameStore = create<GameStore>((set, get) => {
const cur = get().game; const cur = get().game;
const suit = chooseTrumpAI(cur.players[cur.hakem!].hand); const suit = chooseTrumpAI(cur.players[cur.hakem!].hand);
set({ game: engineChooseTrump(cur, suit) }); set({ game: engineChooseTrump(cur, suit) });
sound.play("trump");
scheduleAuto(); scheduleAuto();
}, TIMING.aiTrump); }, TIMING.aiTrump);
} }
@@ -160,6 +164,7 @@ export const useGameStore = create<GameStore>((set, get) => {
const cur = get().game; const cur = get().game;
if (cur.phase !== "playing" || cur.turn !== seat) return; if (cur.phase !== "playing" || cur.turn !== seat) return;
set({ game: playCard(cur, seat, chooseCardAI(cur, seat)), turnDeadline: null }); set({ game: playCard(cur, seat, chooseCardAI(cur, seat)), turnDeadline: null });
sound.play("cardPlay");
scheduleAuto(); scheduleAuto();
}, TURN_MS); }, TURN_MS);
} else { } else {
@@ -190,10 +195,16 @@ export const useGameStore = create<GameStore>((set, get) => {
case "trick-complete": case "trick-complete":
set({ turnDeadline: null, disconnectedSeat: null, reconnectDeadline: null }); set({ turnDeadline: null, disconnectedSeat: null, reconnectDeadline: null });
sound.play("trickWin");
pending = setTimeout(() => { pending = setTimeout(() => {
const next = advanceAfterTrick(get().game, KOT_POINTS); const next = advanceAfterTrick(get().game, KOT_POINTS);
set({ game: next }); set({ game: next });
if (next.phase === "match-over") recordRound(next.lastRoundResult); if (next.phase === "match-over") {
recordRound(next.lastRoundResult);
sound.play(next.matchWinner === 0 ? "win" : "lose");
} else if (next.phase === "round-over" && next.lastRoundResult?.kot) {
sound.play("kot");
}
scheduleAuto(); scheduleAuto();
}, TIMING.trickPause); }, TIMING.trickPause);
break; break;
@@ -226,6 +237,7 @@ export const useGameStore = create<GameStore>((set, get) => {
newMatch: (settings) => { newMatch: (settings) => {
clearPending(); clearPending();
sound.init();
const initial = createInitialState(settings); const initial = createInitialState(settings);
set({ set({
game: selectHakem(initial), game: selectHakem(initial),
@@ -247,6 +259,7 @@ export const useGameStore = create<GameStore>((set, get) => {
newOnlineMatch: (cfg) => { newOnlineMatch: (cfg) => {
clearPending(); clearPending();
sound.init();
const names = cfg.players.map((p) => p.displayName) as GameSettings["names"]; const names = cfg.players.map((p) => p.displayName) as GameSettings["names"];
const initial = createInitialState({ names, targetScore: cfg.targetScore }); const initial = createInitialState({ names, targetScore: cfg.targetScore });
set({ set({
@@ -271,6 +284,7 @@ export const useGameStore = create<GameStore>((set, get) => {
const g = get().game; const g = get().game;
if (g.phase !== "choosing-trump") return; if (g.phase !== "choosing-trump") return;
set({ game: engineChooseTrump(g, suit), turnDeadline: null }); set({ game: engineChooseTrump(g, suit), turnDeadline: null });
sound.play("trump");
scheduleAuto(); scheduleAuto();
}, },
@@ -278,6 +292,7 @@ export const useGameStore = create<GameStore>((set, get) => {
const g = get().game; const g = get().game;
if (g.phase !== "playing" || g.turn !== 0) return; if (g.phase !== "playing" || g.turn !== 0) return;
set({ game: playCard(g, 0, card), turnDeadline: null }); set({ game: playCard(g, 0, card), turnDeadline: null });
sound.play("cardPlay");
scheduleAuto(); scheduleAuto();
}, },
+18
View File
@@ -224,6 +224,15 @@ const fa: Dict = {
"reactions.title": "شکلک", "reactions.title": "شکلک",
"stickers.title": "استیکر", "stickers.title": "استیکر",
"settings.audio": "تنظیمات صدا",
"settings.sound": "افکت صدا",
"settings.music": "موسیقی پس‌زمینه",
"profile.cardFront": "روی کارت",
"profile.cardBack": "پشت کارت",
"shop.cardfronts": "روی کارت‌ها",
"shop.cardbacks": "پشت کارت‌ها",
}; };
const en: Dict = { const en: Dict = {
@@ -437,6 +446,15 @@ const en: Dict = {
"reactions.title": "Emoji", "reactions.title": "Emoji",
"stickers.title": "Stickers", "stickers.title": "Stickers",
"settings.audio": "Audio",
"settings.sound": "Sound effects",
"settings.music": "Background music",
"profile.cardFront": "Card front",
"profile.cardBack": "Card back",
"shop.cardfronts": "Card fronts",
"shop.cardbacks": "Card backs",
}; };
const DICTS: Record<Locale, Dict> = { fa, en }; const DICTS: Record<Locale, Dict> = { fa, en };
+43 -7
View File
@@ -4,7 +4,8 @@
import { import {
AchievementDef, AchievementDef,
AchievementUnlock, AchievementUnlock,
CardStyleDef, CardBackDef,
CardFrontDef,
LeagueInfo, LeagueInfo,
MatchSummary, MatchSummary,
PlayerStats, PlayerStats,
@@ -218,16 +219,51 @@ export function titleUnlocked(
/* ---------------------------- Card styles ---------------------------- */ /* ---------------------------- Card styles ---------------------------- */
export const CARD_STYLES: CardStyleDef[] = [ // Card BACKS (pattern on the reverse of every card).
{ id: "classic", nameFa: "کلاسیک", nameEn: "Classic", c1: "#14274f", c2: "#0a142e", accent: "#d4af37", price: 0 }, export const CARD_BACKS: CardBackDef[] = [
{ id: "classic", nameFa: "کلاسیک", nameEn: "Classic", c1: "#14274f", c2: "#0a142e", accent: "#d4af37", price: 0, default: true },
{ id: "sapphire", nameFa: "یاقوت کبود", nameEn: "Sapphire", c1: "#0b3a82", c2: "#06173a", accent: "#6aa6ff", price: 800 }, { id: "sapphire", nameFa: "یاقوت کبود", nameEn: "Sapphire", c1: "#0b3a82", c2: "#06173a", accent: "#6aa6ff", price: 800 },
{ id: "ruby", nameFa: "یاقوت", nameEn: "Ruby", c1: "#7f1d2e", c2: "#2b0a12", accent: "#ff7a90", price: 800 },
{ id: "emerald", nameFa: "زمرد", nameEn: "Emerald", c1: "#0d6b5e", c2: "#062420", accent: "#2dd4bf", price: 1000 }, { id: "emerald", nameFa: "زمرد", nameEn: "Emerald", c1: "#0d6b5e", c2: "#062420", accent: "#2dd4bf", price: 1000 },
{ id: "royal", nameFa: "سلطنتی", nameEn: "Royal", c1: "#4a1d7f", c2: "#1a0a2e", accent: "#c77dff", price: 1500 }, { id: "ruby", nameFa: "یاقوت", nameEn: "Ruby", c1: "#7f1d2e", c2: "#2b0a12", accent: "#ff7a90", price: 0, unlockRating: 1300 }, // earned
{ id: "royal", nameFa: "سلطنتی", nameEn: "Royal", c1: "#4a1d7f", c2: "#1a0a2e", accent: "#c77dff", price: 0, unlockWins: 50 }, // earned
]; ];
export function cardStyleById(id: string): CardStyleDef { // Card FRONTS (the face background/border behind the suit + rank).
return CARD_STYLES.find((c) => c.id === id) ?? CARD_STYLES[0]; export const CARD_FRONTS: CardFrontDef[] = [
{ id: "classic", nameFa: "کلاسیک", nameEn: "Classic", bg1: "#fffdf7", bg2: "#f3ead2", border: "rgba(0,0,0,0.12)", price: 0, default: true },
{ id: "ivory", nameFa: "عاج", nameEn: "Ivory", bg1: "#ffffff", bg2: "#eef2f8", border: "#c9ccd6", price: 600 },
{ id: "rosegold", nameFa: "رزگلد", nameEn: "Rose Gold", bg1: "#fff1ee", bg2: "#f6d9cf", border: "#d98a72", price: 900 },
{ id: "parchment", nameFa: "پوست‌نوشت", nameEn: "Parchment", bg1: "#fbf2d8", bg2: "#efd9a3", border: "#caa84a", price: 0, unlockRating: 1300 }, // earned
{ id: "mint", nameFa: "نعنایی", nameEn: "Mint", bg1: "#f0fff8", bg2: "#d3f3e3", border: "#57c79a", price: 0, unlockWins: 50 }, // earned
];
export function cardBackById(id: string): CardBackDef {
return CARD_BACKS.find((c) => c.id === id) ?? CARD_BACKS[0];
}
export function cardFrontById(id: string): CardFrontDef {
return CARD_FRONTS.find((c) => c.id === id) ?? CARD_FRONTS[0];
}
function ownedCosmeticIds(
defs: { id: string; price: number; default?: boolean; unlockRating?: number; unlockWins?: number }[],
profile: UserProfile,
purchased: string[]
): string[] {
const ids = new Set<string>();
for (const d of defs) {
const earned =
(d.unlockRating != null && profile.rating >= d.unlockRating) ||
(d.unlockWins != null && profile.stats.wins >= d.unlockWins);
if (d.default || earned || purchased.includes(d.id)) ids.add(d.id);
}
return [...ids];
}
export function ownedCardBackIds(profile: UserProfile): string[] {
return ownedCosmeticIds(CARD_BACKS, profile, profile.ownedCardBacks ?? []);
}
export function ownedCardFrontIds(profile: UserProfile): string[] {
return ownedCosmeticIds(CARD_FRONTS, profile, profile.ownedCardFronts ?? []);
} }
/* --------------------- Reactions (Sheklak / شکلک) -------------------- */ /* --------------------- Reactions (Sheklak / شکلک) -------------------- */
+36 -20
View File
@@ -3,7 +3,8 @@
// with timers, and computes rewards via gamification.ts. // with timers, and computes rewards via gamification.ts.
import { import {
CARD_STYLES, CARD_BACKS,
CARD_FRONTS,
REACTION_PACKS, REACTION_PACKS,
STICKER_PACKS, STICKER_PACKS,
applyMatchResult, applyMatchResult,
@@ -116,12 +117,14 @@ function defaultProfile(session: AuthSession): UserProfile {
currentWinStreak: 0, currentWinStreak: 0,
}, },
ownedAvatars: [AVATARS[0].id, AVATARS[1].id], ownedAvatars: [AVATARS[0].id, AVATARS[1].id],
ownedCardStyles: ["classic"], ownedCardFronts: ["classic"],
ownedCardBacks: ["classic"],
ownedTitles: ["novice"], ownedTitles: ["novice"],
ownedReactionPacks: [], ownedReactionPacks: [],
ownedStickerPacks: [], ownedStickerPacks: [],
title: "novice", title: "novice",
cardStyle: "classic", cardFront: "classic",
cardBack: "classic",
achievements: {}, achievements: {},
unlocked: [], unlocked: [],
createdAt: Date.now(), createdAt: Date.now(),
@@ -130,16 +133,19 @@ function defaultProfile(session: AuthSession): UserProfile {
/** Backfill fields on older persisted profiles so the app never crashes. */ /** Backfill fields on older persisted profiles so the app never crashes. */
function migrateProfile(p: UserProfile): UserProfile { function migrateProfile(p: UserProfile): UserProfile {
const legacy = p as unknown as { ownedCardStyles?: string[]; cardStyle?: string };
return { return {
...p, ...p,
plan: p.plan ?? "free", plan: p.plan ?? "free",
ownedAvatars: p.ownedAvatars ?? [AVATARS[0].id], ownedAvatars: p.ownedAvatars ?? [AVATARS[0].id],
ownedCardStyles: p.ownedCardStyles ?? ["classic"], ownedCardFronts: p.ownedCardFronts ?? ["classic"],
ownedCardBacks: p.ownedCardBacks ?? legacy.ownedCardStyles ?? ["classic"],
ownedTitles: p.ownedTitles ?? ["novice"], ownedTitles: p.ownedTitles ?? ["novice"],
ownedReactionPacks: p.ownedReactionPacks ?? [], ownedReactionPacks: p.ownedReactionPacks ?? [],
ownedStickerPacks: p.ownedStickerPacks ?? [], ownedStickerPacks: p.ownedStickerPacks ?? [],
title: p.title ?? "novice", title: p.title ?? "novice",
cardStyle: p.cardStyle ?? "classic", cardFront: p.cardFront ?? "classic",
cardBack: p.cardBack ?? legacy.cardStyle ?? "classic",
}; };
} }
@@ -328,7 +334,7 @@ export class MockOnlineService implements OnlineService {
async updateProfile( async updateProfile(
patch: Partial< patch: Partial<
Pick<UserProfile, "displayName" | "avatar" | "avatarImage" | "title" | "cardStyle"> Pick<UserProfile, "displayName" | "avatar" | "avatarImage" | "title" | "cardFront" | "cardBack">
> >
) { ) {
const p = await this.getProfile(); const p = await this.getProfile();
@@ -756,14 +762,22 @@ export class MockOnlineService implements OnlineService {
price: 500 + i * 150, price: 500 + i * 150,
preview: a.emoji, preview: a.emoji,
})); }));
const cardItems: ShopItem[] = CARD_STYLES.filter((c) => c.price > 0).map((c) => ({ const backItems: ShopItem[] = CARD_BACKS.filter((c) => c.price > 0).map((c) => ({
id: c.id, id: c.id,
kind: "cardstyle", kind: "cardback",
nameFa: c.nameFa, nameFa: c.nameFa,
nameEn: c.nameEn, nameEn: c.nameEn,
price: c.price, price: c.price,
preview: c.accent, preview: c.accent,
})); }));
const frontItems: ShopItem[] = CARD_FRONTS.filter((c) => c.price > 0).map((c) => ({
id: c.id,
kind: "cardfront",
nameFa: c.nameFa,
nameEn: c.nameEn,
price: c.price,
preview: c.bg2,
}));
const reactionItems: ShopItem[] = REACTION_PACKS.filter((r) => r.price > 0).map((r) => ({ const reactionItems: ShopItem[] = REACTION_PACKS.filter((r) => r.price > 0).map((r) => ({
id: r.id, id: r.id,
kind: "reactionpack", kind: "reactionpack",
@@ -780,7 +794,7 @@ export class MockOnlineService implements OnlineService {
price: p.price, price: p.price,
preview: p.stickers[0], // sticker id; ShopScreen renders via <Sticker> preview: p.stickers[0], // sticker id; ShopScreen renders via <Sticker>
})); }));
return [...avatarItems, ...cardItems, ...reactionItems, ...stickerItems]; return [...avatarItems, ...frontItems, ...backItems, ...reactionItems, ...stickerItems];
} }
async buyItem(id: string) { async buyItem(id: string) {
@@ -788,15 +802,15 @@ export class MockOnlineService implements OnlineService {
const items = await this.getShopItems(); const items = await this.getShopItems();
const item = items.find((i) => i.id === id); const item = items.find((i) => i.id === id);
if (!item) return { ok: false, messageFa: "آیتم یافت نشد", messageEn: "Item not found" }; if (!item) return { ok: false, messageFa: "آیتم یافت نشد", messageEn: "Item not found" };
const owned = const ownedMap: Record<string, string[]> = {
item.kind === "avatar" avatar: p.ownedAvatars,
? p.ownedAvatars.includes(id) cardfront: p.ownedCardFronts,
: item.kind === "cardstyle" cardback: p.ownedCardBacks,
? p.ownedCardStyles.includes(id) reactionpack: p.ownedReactionPacks,
: item.kind === "reactionpack" stickerpack: p.ownedStickerPacks,
? p.ownedReactionPacks.includes(id) };
: p.ownedStickerPacks.includes(id); if (ownedMap[item.kind]?.includes(id))
if (owned) return { ok: false, messageFa: "قبلاً خریداری شده", messageEn: "Already owned" }; return { ok: false, messageFa: "قبلاً خریداری شده", messageEn: "Already owned" };
if (p.coins < item.price) if (p.coins < item.price)
return { ok: false, messageFa: "سکه کافی نیست", messageEn: "Not enough coins" }; return { ok: false, messageFa: "سکه کافی نیست", messageEn: "Not enough coins" };
@@ -804,8 +818,10 @@ export class MockOnlineService implements OnlineService {
...p, ...p,
coins: p.coins - item.price, coins: p.coins - item.price,
ownedAvatars: item.kind === "avatar" ? [...p.ownedAvatars, id] : p.ownedAvatars, ownedAvatars: item.kind === "avatar" ? [...p.ownedAvatars, id] : p.ownedAvatars,
ownedCardStyles: ownedCardFronts:
item.kind === "cardstyle" ? [...p.ownedCardStyles, id] : p.ownedCardStyles, item.kind === "cardfront" ? [...p.ownedCardFronts, id] : p.ownedCardFronts,
ownedCardBacks:
item.kind === "cardback" ? [...p.ownedCardBacks, id] : p.ownedCardBacks,
ownedReactionPacks: ownedReactionPacks:
item.kind === "reactionpack" ? [...p.ownedReactionPacks, id] : p.ownedReactionPacks, item.kind === "reactionpack" ? [...p.ownedReactionPacks, id] : p.ownedReactionPacks,
ownedStickerPacks: ownedStickerPacks:
+1 -1
View File
@@ -46,7 +46,7 @@ export interface OnlineService {
getProfile(): Promise<UserProfile>; getProfile(): Promise<UserProfile>;
updateProfile( updateProfile(
patch: Partial< patch: Partial<
Pick<UserProfile, "displayName" | "avatar" | "avatarImage" | "title" | "cardStyle"> Pick<UserProfile, "displayName" | "avatar" | "avatarImage" | "title" | "cardFront" | "cardBack">
> >
): Promise<UserProfile>; ): Promise<UserProfile>;
upgradePlan(): Promise<UserProfile>; upgradePlan(): Promise<UserProfile>;
+28 -5
View File
@@ -52,12 +52,14 @@ export interface UserProfile {
// cosmetics // cosmetics
ownedAvatars: string[]; ownedAvatars: string[];
ownedCardStyles: string[]; ownedCardFronts: string[];
ownedCardBacks: string[];
ownedTitles: string[]; ownedTitles: string[];
ownedReactionPacks: string[]; // purchased reaction packs ownedReactionPacks: string[]; // purchased reaction packs
ownedStickerPacks: string[]; // purchased sticker packs ownedStickerPacks: string[]; // purchased sticker packs
title: string | null; // equipped title id title: string | null; // equipped title id
cardStyle: string; // equipped card-back style id cardFront: string; // equipped card-front style id
cardBack: string; // equipped card-back style id
achievements: Record<string, number>; // achievementId -> progress count achievements: Record<string, number>; // achievementId -> progress count
unlocked: string[]; // achievementId list already unlocked unlocked: string[]; // achievementId list already unlocked
@@ -124,14 +126,30 @@ export interface TitleDef {
hintEn: string; hintEn: string;
} }
export interface CardStyleDef { export interface CardBackDef {
id: string; id: string;
nameFa: string; nameFa: string;
nameEn: string; nameEn: string;
c1: string; // back gradient start c1: string; // back gradient start
c2: string; // back gradient end c2: string; // back gradient end
accent: string; // pattern/border accent accent: string; // pattern/border accent
price: number; // 0 = free/default price: number; // >0 = purchasable
default?: boolean;
unlockRating?: number;
unlockWins?: number;
}
export interface CardFrontDef {
id: string;
nameFa: string;
nameEn: string;
bg1: string; // face gradient start
bg2: string; // face gradient end
border: string; // face border color
price: number;
default?: boolean;
unlockRating?: number;
unlockWins?: number;
} }
/* --------------------- Reactions (Sheklak / شکلک) -------------------- */ /* --------------------- Reactions (Sheklak / شکلک) -------------------- */
@@ -293,7 +311,12 @@ export interface LeaderboardEntry {
/* ------------------------------- Shop -------------------------------- */ /* ------------------------------- Shop -------------------------------- */
export type ShopItemKind = "avatar" | "cardstyle" | "reactionpack" | "stickerpack"; export type ShopItemKind =
| "avatar"
| "cardfront"
| "cardback"
| "reactionpack"
| "stickerpack";
export interface ShopItem { export interface ShopItem {
id: string; id: string;
+1 -1
View File
@@ -22,7 +22,7 @@ interface SessionStore {
signOut: () => Promise<void>; signOut: () => Promise<void>;
updateProfile: ( updateProfile: (
patch: Partial<Pick<UserProfile, "displayName" | "avatar" | "avatarImage" | "title" | "cardStyle">> patch: Partial<Pick<UserProfile, "displayName" | "avatar" | "avatarImage" | "title" | "cardFront" | "cardBack">>
) => Promise<void>; ) => Promise<void>;
upgradePlan: () => Promise<void>; upgradePlan: () => Promise<void>;
} }
+26
View File
@@ -0,0 +1,26 @@
"use client";
import { create } from "zustand";
import { sound } from "./sound";
interface SoundStore {
sfx: boolean;
music: boolean;
toggleSfx: () => void;
toggleMusic: () => void;
}
export const useSoundStore = create<SoundStore>((set, get) => ({
sfx: sound.sfxEnabled,
music: sound.musicEnabled,
toggleSfx: () => {
const v = !get().sfx;
sound.setSfxEnabled(v);
set({ sfx: v });
},
toggleMusic: () => {
const v = !get().music;
sound.setMusicEnabled(v);
set({ music: v });
},
}));
+198
View File
@@ -0,0 +1,198 @@
// Procedural sound engine (Web Audio) — no audio files.
// Synthesizes UI/game SFX and a gentle ambient background loop.
export type Sfx =
| "click"
| "cardPlay"
| "deal"
| "trump"
| "trickWin"
| "win"
| "lose"
| "message"
| "notify"
| "award"
| "levelUp"
| "purchase"
| "kot";
const LS_SFX = "hokm.sfx";
const LS_MUSIC = "hokm.music";
function loadBool(key: string, def = true): boolean {
if (typeof window === "undefined") return def;
const v = localStorage.getItem(key);
return v == null ? def : v === "1";
}
class SoundManager {
private ctx: AudioContext | null = null;
private master: GainNode | null = null;
private musicGain: GainNode | null = null;
private musicTimer: ReturnType<typeof setInterval> | null = null;
private step = 0;
sfxEnabled = loadBool(LS_SFX);
musicEnabled = loadBool(LS_MUSIC);
/** Must be called from a user gesture to unlock audio. */
init() {
if (typeof window === "undefined") return;
if (!this.ctx) {
const AC = window.AudioContext || (window as unknown as { webkitAudioContext: typeof AudioContext }).webkitAudioContext;
if (!AC) return;
this.ctx = new AC();
this.master = this.ctx.createGain();
this.master.gain.value = 0.5;
this.master.connect(this.ctx.destination);
this.musicGain = this.ctx.createGain();
this.musicGain.gain.value = 0.12;
this.musicGain.connect(this.master);
}
if (this.ctx.state === "suspended") void this.ctx.resume();
if (this.musicEnabled) this.startMusic();
}
setSfxEnabled(b: boolean) {
this.sfxEnabled = b;
if (typeof window !== "undefined") localStorage.setItem(LS_SFX, b ? "1" : "0");
if (b) this.init();
}
setMusicEnabled(b: boolean) {
this.musicEnabled = b;
if (typeof window !== "undefined") localStorage.setItem(LS_MUSIC, b ? "1" : "0");
if (b) {
this.init();
this.startMusic();
} else {
this.stopMusic();
}
}
private tone(
freq: number,
start: number,
dur: number,
opts: { type?: OscillatorType; gain?: number; to?: number } = {}
) {
if (!this.ctx || !this.master) return;
const osc = this.ctx.createOscillator();
const g = this.ctx.createGain();
osc.type = opts.type ?? "sine";
osc.frequency.setValueAtTime(freq, start);
if (opts.to) osc.frequency.exponentialRampToValueAtTime(opts.to, start + dur);
const peak = opts.gain ?? 0.3;
g.gain.setValueAtTime(0.0001, start);
g.gain.exponentialRampToValueAtTime(peak, start + 0.012);
g.gain.exponentialRampToValueAtTime(0.0001, start + dur);
osc.connect(g);
g.connect(this.master);
osc.start(start);
osc.stop(start + dur + 0.02);
}
private seq(notes: [number, number][], gap = 0.11, opts?: { type?: OscillatorType; gain?: number }) {
if (!this.ctx) return;
const t0 = this.ctx.currentTime;
notes.forEach(([freq, dur], i) => this.tone(freq, t0 + i * gap, dur, opts));
}
play(name: Sfx) {
if (!this.sfxEnabled) return;
this.init();
if (!this.ctx) return;
const t = this.ctx.currentTime;
switch (name) {
case "click":
this.tone(520, t, 0.06, { type: "square", gain: 0.12 });
break;
case "cardPlay":
this.tone(360, t, 0.09, { type: "triangle", gain: 0.18, to: 220 });
break;
case "deal":
for (let i = 0; i < 4; i++)
this.tone(320 + i * 20, t + i * 0.08, 0.07, { type: "triangle", gain: 0.14, to: 200 });
break;
case "trump":
this.seq([[440, 0.12], [660, 0.18]], 0.1, { type: "sine", gain: 0.25 });
break;
case "trickWin":
this.seq([[880, 0.12], [1320, 0.16]], 0.08, { type: "sine", gain: 0.22 });
break;
case "win":
this.seq([[523, 0.16], [659, 0.16], [784, 0.16], [1047, 0.4]], 0.13, { type: "sine", gain: 0.3 });
break;
case "lose":
this.seq([[440, 0.2], [392, 0.2], [311, 0.45]], 0.16, { type: "triangle", gain: 0.25 });
break;
case "message":
this.tone(720, t, 0.1, { type: "sine", gain: 0.2, to: 900 });
break;
case "notify":
this.seq([[660, 0.12], [880, 0.14]], 0.1, { type: "sine", gain: 0.2 });
break;
case "award":
this.seq([[784, 0.1], [988, 0.1], [1319, 0.25]], 0.09, { type: "sine", gain: 0.25 });
break;
case "levelUp":
this.seq([[523, 0.1], [659, 0.1], [784, 0.1], [988, 0.1], [1319, 0.35]], 0.09, { type: "sine", gain: 0.28 });
break;
case "purchase":
this.seq([[1047, 0.08], [1319, 0.12]], 0.07, { type: "square", gain: 0.16 });
break;
case "kot":
this.seq([[330, 0.14], [262, 0.14], [196, 0.4]], 0.12, { type: "sawtooth", gain: 0.2 });
break;
}
}
// Gentle ambient loop on a Persian-flavored scale (Dastgah-ish).
private MUSIC = [293.66, 311.13, 392, 440, 466.16, 392, 311.13, 293.66];
startMusic() {
if (!this.musicEnabled || this.musicTimer || !this.ctx || !this.musicGain) return;
const playNote = () => {
if (!this.ctx || !this.musicGain) return;
const freq = this.MUSIC[this.step % this.MUSIC.length];
this.step++;
const osc = this.ctx.createOscillator();
const g = this.ctx.createGain();
const t = this.ctx.currentTime;
osc.type = "sine";
osc.frequency.value = freq;
g.gain.setValueAtTime(0.0001, t);
g.gain.exponentialRampToValueAtTime(0.5, t + 0.3);
g.gain.exponentialRampToValueAtTime(0.0001, t + 1.6);
osc.connect(g);
g.connect(this.musicGain);
osc.start(t);
osc.stop(t + 1.7);
// soft fifth harmony every other note
if (this.step % 2 === 0) {
const o2 = this.ctx.createOscillator();
const g2 = this.ctx.createGain();
o2.type = "sine";
o2.frequency.value = freq * 1.5;
g2.gain.setValueAtTime(0.0001, t);
g2.gain.exponentialRampToValueAtTime(0.22, t + 0.3);
g2.gain.exponentialRampToValueAtTime(0.0001, t + 1.4);
o2.connect(g2);
g2.connect(this.musicGain);
o2.start(t);
o2.stop(t + 1.5);
}
};
playNote();
this.musicTimer = setInterval(playNote, 900);
}
stopMusic() {
if (this.musicTimer) {
clearInterval(this.musicTimer);
this.musicTimer = null;
}
}
}
export const sound = new SoundManager();