Economy: free vs paid games + buy-coins page; friends remove confirmation

- Coins only matter for ranked: free games (vs computer / private friend rooms)
  cost nothing; random ranked requires an entry (stake), gated by balance →
  routes to buy-coins when short
- Buy Coins page (CoinPack/getCoinPacks/buyCoins; mock credits now, real
  Zarinpal/IDPay TODO); TopBar coins → buy; lobby create-room is Free
- Friends: removed instant red ✕ delete; UserMinus → inline confirm before remove

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
soroush.asadi
2026-06-04 16:28:59 +03:30
parent fe136f7ee4
commit cdb8d522dd
12 changed files with 257 additions and 38 deletions
+92
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@@ -0,0 +1,92 @@
"use client";
import { Coins } from "lucide-react";
import { useEffect, useState } from "react";
import { ScreenHeader, ScreenShell } from "@/components/online/ScreenHeader";
import { useSessionStore } from "@/lib/session-store";
import { useI18n } from "@/lib/i18n";
import { getService } from "@/lib/online/service";
import { sound } from "@/lib/sound";
import { CoinPack } from "@/lib/online/types";
import { cn } from "@/lib/cn";
export function BuyCoinsScreen() {
const { t, locale } = useI18n();
const profile = useSessionStore((s) => s.profile);
const setProfile = useSessionStore((s) => s.setProfile);
const [packs, setPacks] = useState<CoinPack[]>([]);
const [busy, setBusy] = useState<string | null>(null);
const [gained, setGained] = useState<number | null>(null);
useEffect(() => {
getService().getCoinPacks().then(setPacks);
}, []);
const fmt = (n: number) =>
new Intl.NumberFormat(locale === "fa" ? "fa-IR" : "en-US").format(n);
const buy = async (p: CoinPack) => {
setBusy(p.id);
const res = await getService().buyCoins(p.id);
if (res.ok && res.profile) {
setProfile(res.profile);
sound.play("purchase");
setGained(res.coins);
setTimeout(() => setGained(null), 2500);
}
setBusy(null);
};
return (
<ScreenShell>
<ScreenHeader
title={t("buy.title")}
right={
profile && (
<span className="glass rounded-full px-3 py-1.5 text-xs font-bold text-gold-300 flex items-center gap-1">
<Coins className="size-3.5 text-gold-400" />
{fmt(profile.coins)}
</span>
)
}
/>
<p className="text-center text-cream/50 text-xs mb-4">{t("buy.note")}</p>
{gained != null && (
<div className="mb-4 text-center text-teal-300 font-bold glass rounded-xl py-2 flex items-center justify-center gap-1.5">
+{fmt(gained)} <Coins className="size-4 text-gold-400" />
</div>
)}
<div className="grid grid-cols-2 gap-3 pb-6">
{packs.map((p) => (
<button
key={p.id}
disabled={busy !== null}
onClick={() => buy(p)}
className={cn(
"glass rounded-2xl p-4 pt-5 flex flex-col items-center gap-1 relative hover:bg-navy-800/80 transition disabled:opacity-60",
p.tag && "ring-2 ring-gold-400/50"
)}
>
{p.tag && (
<span className="absolute -top-2 rounded-full btn-gold text-[10px] font-bold px-2 py-0.5">
{p.tag === "best" ? t("buy.best") : t("buy.popular")}
</span>
)}
<Coins className="size-7 text-gold-400" />
<span className="text-xl font-black gold-text">{fmt(p.coins + p.bonus)}</span>
{p.bonus > 0 && (
<span className="text-[10px] text-teal-300">
+{fmt(p.bonus)} {t("buy.bonus")}
</span>
)}
<span className="mt-1 text-sm font-bold text-cream">
{fmt(p.priceToman)} {t("buy.toman")}
</span>
</button>
))}
</div>
</ScreenShell>
);
}
+44 -18
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@@ -1,6 +1,6 @@
"use client";
import { Check, MessageCircle, UserPlus, X } from "lucide-react";
import { Check, MessageCircle, UserMinus, UserPlus, X } from "lucide-react";
import { useEffect, useState } from "react";
import { ScreenHeader, ScreenShell } from "@/components/online/ScreenHeader";
import { useOnlineStore } from "@/lib/online-store";
@@ -28,6 +28,7 @@ export function FriendsScreen() {
const go = useUIStore((s) => s.go);
const [query, setQuery] = useState("");
const [confirmId, setConfirmId] = useState<string | null>(null);
useEffect(() => {
load();
@@ -113,23 +114,48 @@ export function FriendsScreen() {
</div>
</div>
<span className="text-[11px] text-gold-300/80">{Math.round(f.rating)}</span>
<button
onClick={async () => {
await openChat(f);
go("chat");
}}
className="size-8 rounded-lg hover:bg-teal-700/40 flex items-center justify-center text-teal-300/80 hover:text-teal-200"
title={t("friends.message")}
>
<MessageCircle className="size-4" />
</button>
<button
onClick={() => remove(f.id)}
className="size-8 rounded-lg hover:bg-rose-700/40 flex items-center justify-center text-cream/40 hover:text-rose-300"
title={t("friends.remove")}
>
<X className="size-4" />
</button>
{confirmId === f.id ? (
<>
<span className="text-[11px] text-cream/70">{t("friends.removeQ")}</span>
<button
onClick={() => {
remove(f.id);
setConfirmId(null);
}}
className="size-8 rounded-lg bg-rose-700/70 flex items-center justify-center hover:bg-rose-700"
title={t("common.yes")}
>
<Check className="size-4 text-white" />
</button>
<button
onClick={() => setConfirmId(null)}
className="size-8 rounded-lg bg-navy-700/70 flex items-center justify-center hover:bg-navy-700"
title={t("common.no")}
>
<X className="size-4 text-cream/80" />
</button>
</>
) : (
<>
<button
onClick={async () => {
await openChat(f);
go("chat");
}}
className="size-8 rounded-lg hover:bg-teal-700/40 flex items-center justify-center text-teal-300/80 hover:text-teal-200"
title={t("friends.message")}
>
<MessageCircle className="size-4" />
</button>
<button
onClick={() => setConfirmId(f.id)}
className="size-8 rounded-lg hover:bg-navy-800 flex items-center justify-center text-cream/35 hover:text-cream/70"
title={t("friends.remove")}
>
<UserMinus className="size-4" />
</button>
</>
)}
</div>
))}
</div>
+38 -13
View File
@@ -5,52 +5,72 @@ import { Coins, Trophy, Users } from "lucide-react";
import { useState } from "react";
import { ScreenHeader, ScreenShell } from "@/components/online/ScreenHeader";
import { useOnlineStore } from "@/lib/online-store";
import { useSessionStore } from "@/lib/session-store";
import { useUIStore } from "@/lib/ui-store";
import { useI18n } from "@/lib/i18n";
import { cn } from "@/lib/cn";
const STAKES = [0, 100, 500, 1000];
const ENTRIES = [100, 500, 1000];
export function OnlineLobbyScreen() {
const { t } = useI18n();
const createRoom = useOnlineStore((s) => s.createRoom);
const startMatchmaking = useOnlineStore((s) => s.startMatchmaking);
const go = useUIStore((s) => s.go);
const [stake, setStake] = useState(100);
const coins = useSessionStore((s) => s.profile?.coins ?? 0);
const [entry, setEntry] = useState(100);
// Private rooms with friends are free.
const onCreate = async () => {
await createRoom({ targetScore: 7, stake, ranked: false });
await createRoom({ targetScore: 7, stake: 0, ranked: false });
go("room");
};
// Ranked random always costs the entry (you stake it).
const onRandom = async () => {
await startMatchmaking({ ranked: true, stake });
if (coins < entry) {
go("buycoins");
return;
}
await startMatchmaking({ ranked: true, stake: entry });
go("matchmaking");
};
return (
<ScreenShell>
<ScreenHeader title={t("lobby.title")} />
<ScreenHeader
title={t("lobby.title")}
right={
<span className="glass rounded-full px-3 py-1.5 text-xs font-bold text-gold-300 flex items-center gap-1">
<Coins className="size-3.5 text-gold-400" />
{coins.toLocaleString()}
</span>
}
/>
{/* stake */}
{/* entry (only for ranked) */}
<div className="glass rounded-2xl p-4 mb-4">
<div className="flex items-center gap-1.5 text-sm text-cream/70 mb-2.5">
<Coins className="size-4 text-gold-400" />
{t("room.stake")}
{t("lobby.entry")}
</div>
<div className="flex gap-2">
{STAKES.map((s) => (
{ENTRIES.map((s) => (
<button
key={s}
onClick={() => setStake(s)}
onClick={() => setEntry(s)}
className={cn(
"flex-1 rounded-xl py-2.5 text-sm font-bold transition",
stake === s ? "btn-gold" : "bg-navy-900/70 gold-border text-cream/70 hover:text-cream"
entry === s ? "btn-gold" : "bg-navy-900/70 gold-border text-cream/70 hover:text-cream"
)}
>
{s === 0 ? t("common.free") : s.toLocaleString()}
{s.toLocaleString()}
</button>
))}
</div>
{coins < entry && (
<p className="text-rose-300 text-xs mt-2 text-center">{t("lobby.needCoins")}</p>
)}
</div>
<div className="space-y-3">
@@ -63,10 +83,14 @@ export function OnlineLobbyScreen() {
<span className="size-12 rounded-xl bg-black/15 flex items-center justify-center text-[#2a1f04]">
<Trophy className="size-6" />
</span>
<span>
<span className="flex-1">
<span className="block text-lg font-black text-[#2a1f04]">{t("lobby.random")}</span>
<span className="block text-xs text-[#2a1f04]/70">{t("lobby.randomDesc")}</span>
</span>
<span className="flex items-center gap-1 text-[#2a1f04] font-black">
{entry}
<Coins className="size-4" />
</span>
</motion.button>
<motion.button
@@ -78,10 +102,11 @@ export function OnlineLobbyScreen() {
<span className="size-12 rounded-xl bg-navy-900 gold-border flex items-center justify-center text-gold-400">
<Users className="size-6" />
</span>
<span>
<span className="flex-1">
<span className="block text-lg font-black text-cream">{t("lobby.createRoom")}</span>
<span className="block text-xs text-cream/55">{t("lobby.createDesc")}</span>
</span>
<span className="text-teal-300 font-bold text-sm">{t("lobby.free")}</span>
</motion.button>
</div>
</ScreenShell>