Store XP packs (expensive), winner 2x XP, premium perks
CI/CD / CI - API (dotnet build + engine sim) (push) Failing after 1m40s
CI/CD / CI - Web (tsc + next build) (push) Failing after 1m20s
CI/CD / Deploy - local stack (db + server + web) (push) Has been skipped

- XP packs in the store (coin-priced, intentionally expensive): xp1 200/5k,
  xp2 600/12k, xp3 1500/25k. Consumable (grant XP, can level up) — server
  ShopBuy handles kind "xp" via an authoritative XpPacks map + Gamification.GrantXp;
  mock mirrors. New shop section + shop.xp/xpHint i18n.
- Every game grants XP and the WINNER earns 2x: matchXp is now
  base*(won?2:1)*leagueFactor (was a flat +80 win bonus). Mirrored server-side.
- Premium (pro) perks: 1.5x XP multiplier (applied in applyMatchResult /
  ApplyMatch by plan), plus animated shimmering gold chat bubbles for your own
  messages (premium-chat CSS; ChatScreen gates on plan).

Verified: tsc + next + dotnet build clean; sim passes; live server — buying xp2
took L1→L3 and deducted 12k coins under the new curve. Images rebuilt :1500/:1505.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
soroush.asadi
2026-06-05 00:08:19 +03:30
parent 4199a82c9d
commit fd33f85e9c
9 changed files with 116 additions and 14 deletions
+18
View File
@@ -34,6 +34,8 @@ export function ShopScreen() {
return profile.ownedCardBacks.includes(item.id);
case "reactionpack":
return profile.ownedReactionPacks.includes(item.id);
case "xp":
return false; // consumable — always buyable
default:
return profile.ownedStickerPacks.includes(item.id);
}
@@ -55,6 +57,7 @@ export function ShopScreen() {
const cardbacks = items.filter((i) => i.kind === "cardback");
const reactions = items.filter((i) => i.kind === "reactionpack");
const stickers = items.filter((i) => i.kind === "stickerpack");
const xp = items.filter((i) => i.kind === "xp");
return (
<ScreenShell>
@@ -150,6 +153,21 @@ export function ShopScreen() {
))}
</div>
</Section>
<Section title={t("shop.xp")}>
<p className="text-[11px] text-cream/45 -mt-2 mb-3">{t("shop.xpHint")}</p>
<div className="grid grid-cols-3 gap-3">
{xp.map((item) => (
<ItemCard
key={item.id}
item={item}
owned={false}
onBuy={() => buy(item)}
preview={<span className="text-4xl"></span>}
/>
))}
</div>
</Section>
</ScreenShell>
);
}