Files
HokmPlay/src/components/online/TopBar.tsx
T
soroush.asadi 03dfbe1e67
CI/CD / CI - API (dotnet build + engine sim) (push) Successful in 7m38s
CI/CD / CI - Web (tsc + next build) (push) Successful in 1m9s
CI/CD / Deploy - local stack (db + server + web) (push) Failing after 1s
Match intro "players joining" loading screen + i18n fix; checkpoint
- MatchIntroOverlay: UNO-style pre-game reveal — the 4 seats animate into the
  table (with "?" placeholders until each player's data streams in for live
  matches), a 3-2-1-GO countdown, then the table shows. Wired via game-store
  matchIntroPending/consumeIntro, rendered online-only in GameScreen.
- Fix: intro.found / intro.getReady / intro.go existed only in the Persian dict;
  added the English strings (would have shown raw keys to EN users).
- Checkpoint of the in-progress UI/social batch (CoinsPill, shop titles section,
  friend-request rate limit, etc.) — all green.

Verified: tsc + next build + scripts/sim.ts + dotnet build server/Hokm.slnx all pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 21:58:54 +03:30

83 lines
3.4 KiB
TypeScript

"use client";
import { Bell, Crown, Gift, Store } from "lucide-react";
import { useSessionStore } from "@/lib/session-store";
import { useUIStore } from "@/lib/ui-store";
import { useNotifStore } from "@/lib/notification-store";
import { useI18n } from "@/lib/i18n";
import { MAX_LEVEL, xpNeededForLevel } from "@/lib/online/gamification";
import { Avatar } from "./Avatar";
import { CoinsPill } from "./CoinsPill";
export function TopBar() {
const profile = useSessionStore((s) => s.profile);
const go = useUIStore((s) => s.go);
const openDaily = useUIStore((s) => s.openDaily);
const unread = useNotifStore((s) => s.unread);
const { t } = useI18n();
if (!profile) return null;
const maxed = profile.level >= MAX_LEVEL;
const xpNeed = xpNeededForLevel(profile.level);
const xpPct = maxed ? 100 : Math.min(100, Math.max(0, Math.round((profile.xp / xpNeed) * 100)));
return (
<div className="flex items-center justify-between gap-3">
<button
onClick={() => go("profile")}
className="glass rounded-full ltr:pr-4 rtl:pl-4 ltr:pl-1.5 rtl:pr-1.5 py-1.5 flex items-center gap-2 hover:bg-navy-800/80 transition"
>
<span className="relative size-9 rounded-full bg-navy-900 gold-border flex items-center justify-center overflow-hidden">
<Avatar id={profile.avatar} image={profile.avatarImage} size={profile.avatarImage ? 36 : 26} />
</span>
<span className="text-start leading-tight min-w-[96px]">
<span className="flex items-center gap-1 text-sm font-bold text-cream max-w-28 truncate">
{profile.displayName}
{profile.plan === "pro" && <Crown className="size-3 text-gold-400 fill-gold-500 shrink-0" />}
</span>
<span className="flex items-center justify-between text-[10px] text-gold-400/80 mt-0.5">
<span>{t("common.level")} {profile.level}</span>
<span className="text-cream/40 tabular-nums">{maxed ? "MAX" : `${xpPct}%`}</span>
</span>
<span className="mt-0.5 block h-1 w-full rounded-full bg-navy-900 overflow-hidden">
<span
className="block h-full rounded-full bg-gradient-to-r from-gold-500 to-gold-300"
style={{ width: `${xpPct}%` }}
/>
</span>
</span>
</button>
<div className="flex items-center gap-2">
<button
onClick={() => go("notifications")}
className="glass rounded-full p-2 hover:bg-navy-800/80 transition relative"
title={t("notif.title")}
>
<Bell className="size-4 text-gold-400" />
{unread > 0 && (
<span className="absolute -top-0.5 ltr:-right-0.5 rtl:-left-0.5 min-w-4 h-4 px-1 rounded-full bg-rose-500 text-[9px] font-bold text-white flex items-center justify-center">
{unread > 9 ? "9+" : unread}
</span>
)}
</button>
<button
onClick={openDaily}
className="glass rounded-full p-2 hover:bg-navy-800/80 transition"
title={t("daily.title")}
>
<Gift className="size-4 text-gold-400" />
</button>
<button
onClick={() => go("shop")}
className="glass rounded-full p-2 hover:bg-navy-800/80 transition"
title={t("menu.shop")}
>
<Store className="size-4 text-gold-400" />
</button>
<CoinsPill />
</div>
</div>
);
}