feat(nodes): live CPU/RAM/disk monitoring in the node list
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- node-agent: internal/metrics — read CPU% (GetSystemTimes), RAM (GlobalMemoryStatusEx), disk used%/total (GetDiskFreeSpaceEx) via stdlib kernel32 (no external dep; windows build + non-windows stub). Heartbeat now reports cpu_pct/ram_available_mb/disk_used_pct/ disk_total_gb + ae_running. - render-svc: heartbeat persists last_disk_pct + disk_total_gb (migration 29); RenderNode model + node SELECT/scan carry them. - admin: rewrite NodesTable to the real RenderNode shape (fixes a pre-existing items/V2Node mismatch that left the list empty) + a CPU/RAM/disk bars column + stale-heartbeat flag. - assets-bundle ingestion: ProjectMediaBundle (jszip) auto-maps project.zip → project/scene image/demo/colour + music; PatchProject gains image/full_demo/shared_colors_svg. - scan: RGBA (4-number) colours recognised + frshare single-int controls detected. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -47,7 +47,7 @@
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| `Final/` | `frfinal` — the mother render comp |
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| `Edit/` | editable comps (any name); layers `frl_c(x)t(y)` (text) / `frl_c(x)m(y)` (media). `c(x)` = scene no., `(y)` = element index |
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| `Share/` | `frshare` comp — `frd_<name>` layers: **colours** (RGBA, 4 numbers) + **design-selector** layers (a number **0–3** that shows/hides layers via expression). All user-editable. |
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| `Share/` | `frshare` comp — `frd_<name>` layers, distinguished **by value**: a text layer holding **RGBA** (4 numbers, e.g. `253,226,228,255`) = a **shared colour**; a layer holding a **single integer 0–3** = a **shared control** (an expression reads it to switch a design variant — e.g. `frd_alladdfill=1` toggles *logo = image* vs *logo = fill-colour overlay*). All user-editable; expressions on the visible layers read these. |
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| `Other/` | footage (video/image) files |
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→ scanner derives scenes from the distinct `c<x>` in `frl_c(x)t/m(y)` layer names; element key = the full layer name; type `t`→Text, `m`→Media.
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