fix(render+studio): dev mock worker (unstick the queue) + lock predefined layers
Render — "stuck in Queued" fix: - Jobs were created Queued and only a Windows AE node could claim them, so in the dev stack (no node) they queued forever. - New devworker package: in-process mock worker drives Queued jobs through the steps with progress + live preview frames → Done. Enabled via RENDER_DEV_WORKER (default true in compose; set false in prod where real nodes claim jobs). - db: DevClaimNextQueued (atomic oldest-queued → Preparing) + UpdateJobStepProgress - Verified live: a stuck job advanced Preparing→Done in ~10s with frontend polling. Studio — predefined template structure: - Projects are always copied from a template; structure is fixed. Users customise existing layers, they don't add new ones. - New studio-config flag ALLOW_ADD_LAYERS (false): StudioToolbar (add text/image/ video/shape) returns null; SceneEditSidebar "add text layer" button hidden. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -196,6 +196,9 @@ services:
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IDENTITY_URL: "http://identity-svc:8080"
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SERVICE_TOKEN: "${SERVICE_TOKEN:-internal-service-secret}"
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PORT: "8080"
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# Dev: process Queued jobs in-process (progress + preview → Done) without a
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# Windows AE node. Set "false" in production where real render nodes claim jobs.
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RENDER_DEV_WORKER: "${RENDER_DEV_WORKER:-true}"
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depends_on:
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postgres:
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condition: service_healthy
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