feat(render+templates): Remotion engine, 16 branded templates (incl. 3D), seconds pricing, coming-soon
CI/CD / CI · Web (tsc) (push) Successful in 1m21s
CI/CD / Deploy · full stack (push) Failing after 20s

Render engine
- Add Remotion (code-based) as a 2nd render engine alongside After Effects.
  node-agent dispatches on Job.Engine; RunRemotion maps bindings -> --props,
  renders native then ffmpeg-scales to the quality tier (aspect-preserving).
- content.projects.render_engine + render_remotion_comp (migration 32);
  render-svc claim resolves engine and routes (skips .aep for Remotion).
- Admin TemplatesAdmin gains an engine picker + Remotion composition id field.

Template pack (services/remotion)
- 16 branded, Persian (Vazirmatn), color- and text-editable templates, each in
  3 aspects (16:9 / 1:1 / 9:16): LogoMotion, Opener, InstaPromo, YouTubeIntro,
  Slideshow, HappyBirthday, SalePromo, QuoteCard, EventInvite, Countdown,
  GlitterReveal (editable logo image), NowruzGreeting (animated characters),
  and 4 cinematic 3D templates via @remotion/three (Hero3D, Nowruz3D,
  Birthday3D, Promo3D) with reflections + bloom/DOF/vignette.
- scripts/seed_remotion_templates.py seeds containers/projects/scenes/colors.

Pricing
- Rewrite /pricing to the seconds-based model (charge = length x resolution),
  data-driven from /v1/plans, Toman, broker checkout.

Coming-soon
- Persian experimental-build overlay on all pages (launch date + countdown).

Fixes
- middleware matcher bypasses all static asset paths; catalog mapping passes
  cover image + preview video so real thumbnails render.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
soroush.asadi
2026-06-21 15:52:52 +03:30
parent b9b91397b0
commit 4f04f6bf75
137 changed files with 8942 additions and 135 deletions
+9
View File
@@ -515,6 +515,13 @@ func (a *Agent) runJob(ctx context.Context, job *client.ClaimedJob) {
binds = append(binds, runner.Binding{Key: b.Key, Type: b.Type, Value: b.Value})
}
// Default empty engine to AfterEffects for backwards-compat with older
// orchestrators that don't send the field yet.
engine := job.Engine
if engine == "" {
engine = runner.EngineAfterEffects
}
rJob := &runner.Job{
JobID: job.JobID,
SavedProjectID: job.SavedProjectID,
@@ -523,6 +530,8 @@ func (a *Agent) runJob(ctx context.Context, job *client.ClaimedJob) {
FrameRate: job.FrameRate,
HasMusic: job.HasMusic,
HasVoiceover: job.HasVoiceover,
Engine: engine,
RemotionDir: a.cfg.RemotionProjectDir,
AEPFilePath: aepPath,
CompName: job.CompName,
AfterFxPath: a.cfg.AfterFxPath,