fix(studio): crypto.randomUUID crash on non-secure origins (http LAN IP)
Build now (and every studio/image editor id generation) called crypto.randomUUID, which is undefined outside a secure context — so over http://<LAN-IP> (used because localhost is VPN-hijacked) the click threw 'crypto.randomUUID is not a function' and the spinner hung forever, never reaching the editor. Add lib/uuid.ts (crypto.randomUUID → crypto.getRandomValues → Math.random fallback) and use it in studio-store, image-editor-store, project-defaults, dev-mock-project. Verified headless (Chrome over http://172.28.144.1): Build now → 201 → navigates to /studio/video/<id> → editor renders Scene 1 with editable title/subtitle fields. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
import type { ProjectRow, ProjectType } from "@/lib/projects";
|
||||
import { uuid } from "@/lib/uuid";
|
||||
|
||||
export function buildMockProjectRow(input: {
|
||||
name: string;
|
||||
@@ -7,7 +8,7 @@ export function buildMockProjectRow(input: {
|
||||
}): ProjectRow {
|
||||
const now = new Date().toISOString();
|
||||
return {
|
||||
id: crypto.randomUUID(),
|
||||
id: uuid(),
|
||||
user_id: "dev-local-user",
|
||||
name: input.name,
|
||||
type: input.type,
|
||||
|
||||
@@ -26,9 +26,10 @@ import {
|
||||
buildImageSceneDataPayload,
|
||||
parseImageSceneData,
|
||||
} from "@/lib/image-scene-data";
|
||||
import { uuid } from "@/lib/uuid";
|
||||
|
||||
function createId(): string {
|
||||
return crypto.randomUUID();
|
||||
return uuid();
|
||||
}
|
||||
|
||||
function createLayer(
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
import type { ProjectType } from "@/lib/projects";
|
||||
import { uuid } from "@/lib/uuid";
|
||||
|
||||
function createId(): string {
|
||||
return crypto.randomUUID();
|
||||
return uuid();
|
||||
}
|
||||
|
||||
export function createDefaultSceneData(type: ProjectType): Record<string, unknown> {
|
||||
|
||||
@@ -39,9 +39,10 @@ import {
|
||||
captureSceneThumbnailFromStage,
|
||||
scheduleSceneThumbnailCapture,
|
||||
} from "@/lib/studio-scene-thumbnail";
|
||||
import { uuid } from "@/lib/uuid";
|
||||
|
||||
function createId(): string {
|
||||
return crypto.randomUUID();
|
||||
return uuid();
|
||||
}
|
||||
|
||||
function defaultPropsForType(type: LayerType): LayerProps {
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
/**
|
||||
* RFC4122 v4 UUID that also works in a NON-secure context (plain `http://` on a LAN
|
||||
* IP, e.g. when localhost is unavailable), where `crypto.randomUUID` is undefined.
|
||||
*
|
||||
* Order of preference: crypto.randomUUID (secure contexts) → crypto.getRandomValues
|
||||
* (available over http too) → Math.random fallback.
|
||||
*/
|
||||
export function uuid(): string {
|
||||
const c: Crypto | undefined =
|
||||
typeof globalThis !== "undefined" ? (globalThis.crypto as Crypto | undefined) : undefined;
|
||||
|
||||
if (c && typeof c.randomUUID === "function") {
|
||||
return c.randomUUID();
|
||||
}
|
||||
|
||||
const bytes = new Uint8Array(16);
|
||||
if (c && typeof c.getRandomValues === "function") {
|
||||
c.getRandomValues(bytes);
|
||||
} else {
|
||||
for (let i = 0; i < 16; i++) bytes[i] = Math.floor(Math.random() * 256);
|
||||
}
|
||||
bytes[6] = (bytes[6] & 0x0f) | 0x40; // version 4
|
||||
bytes[8] = (bytes[8] & 0x3f) | 0x80; // RFC4122 variant
|
||||
|
||||
const hex = Array.from(bytes, (b) => b.toString(16).padStart(2, "0"));
|
||||
return (
|
||||
hex.slice(0, 4).join("") +
|
||||
"-" +
|
||||
hex.slice(4, 6).join("") +
|
||||
"-" +
|
||||
hex.slice(6, 8).join("") +
|
||||
"-" +
|
||||
hex.slice(8, 10).join("") +
|
||||
"-" +
|
||||
hex.slice(10, 16).join("")
|
||||
);
|
||||
}
|
||||
Reference in New Issue
Block a user