fix(studio): crypto.randomUUID crash on non-secure origins (http LAN IP)
Build now (and every studio/image editor id generation) called crypto.randomUUID, which is undefined outside a secure context — so over http://<LAN-IP> (used because localhost is VPN-hijacked) the click threw 'crypto.randomUUID is not a function' and the spinner hung forever, never reaching the editor. Add lib/uuid.ts (crypto.randomUUID → crypto.getRandomValues → Math.random fallback) and use it in studio-store, image-editor-store, project-defaults, dev-mock-project. Verified headless (Chrome over http://172.28.144.1): Build now → 201 → navigates to /studio/video/<id> → editor renders Scene 1 with editable title/subtitle fields. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -1,4 +1,5 @@
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import type { ProjectRow, ProjectType } from "@/lib/projects";
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import type { ProjectRow, ProjectType } from "@/lib/projects";
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import { uuid } from "@/lib/uuid";
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export function buildMockProjectRow(input: {
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export function buildMockProjectRow(input: {
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name: string;
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name: string;
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@@ -7,7 +8,7 @@ export function buildMockProjectRow(input: {
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}): ProjectRow {
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}): ProjectRow {
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const now = new Date().toISOString();
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const now = new Date().toISOString();
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return {
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return {
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id: crypto.randomUUID(),
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id: uuid(),
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user_id: "dev-local-user",
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user_id: "dev-local-user",
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name: input.name,
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name: input.name,
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type: input.type,
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type: input.type,
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@@ -26,9 +26,10 @@ import {
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buildImageSceneDataPayload,
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buildImageSceneDataPayload,
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parseImageSceneData,
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parseImageSceneData,
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} from "@/lib/image-scene-data";
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} from "@/lib/image-scene-data";
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import { uuid } from "@/lib/uuid";
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function createId(): string {
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function createId(): string {
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return crypto.randomUUID();
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return uuid();
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}
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}
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function createLayer(
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function createLayer(
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@@ -1,7 +1,8 @@
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import type { ProjectType } from "@/lib/projects";
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import type { ProjectType } from "@/lib/projects";
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import { uuid } from "@/lib/uuid";
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function createId(): string {
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function createId(): string {
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return crypto.randomUUID();
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return uuid();
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}
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}
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export function createDefaultSceneData(type: ProjectType): Record<string, unknown> {
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export function createDefaultSceneData(type: ProjectType): Record<string, unknown> {
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@@ -39,9 +39,10 @@ import {
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captureSceneThumbnailFromStage,
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captureSceneThumbnailFromStage,
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scheduleSceneThumbnailCapture,
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scheduleSceneThumbnailCapture,
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} from "@/lib/studio-scene-thumbnail";
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} from "@/lib/studio-scene-thumbnail";
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import { uuid } from "@/lib/uuid";
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function createId(): string {
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function createId(): string {
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return crypto.randomUUID();
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return uuid();
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}
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}
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function defaultPropsForType(type: LayerType): LayerProps {
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function defaultPropsForType(type: LayerType): LayerProps {
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@@ -0,0 +1,37 @@
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/**
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* RFC4122 v4 UUID that also works in a NON-secure context (plain `http://` on a LAN
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* IP, e.g. when localhost is unavailable), where `crypto.randomUUID` is undefined.
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*
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* Order of preference: crypto.randomUUID (secure contexts) → crypto.getRandomValues
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* (available over http too) → Math.random fallback.
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*/
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export function uuid(): string {
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const c: Crypto | undefined =
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typeof globalThis !== "undefined" ? (globalThis.crypto as Crypto | undefined) : undefined;
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if (c && typeof c.randomUUID === "function") {
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return c.randomUUID();
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}
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const bytes = new Uint8Array(16);
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if (c && typeof c.getRandomValues === "function") {
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c.getRandomValues(bytes);
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} else {
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for (let i = 0; i < 16; i++) bytes[i] = Math.floor(Math.random() * 256);
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}
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bytes[6] = (bytes[6] & 0x0f) | 0x40; // version 4
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bytes[8] = (bytes[8] & 0x3f) | 0x80; // RFC4122 variant
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const hex = Array.from(bytes, (b) => b.toString(16).padStart(2, "0"));
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return (
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hex.slice(0, 4).join("") +
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"-" +
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hex.slice(4, 6).join("") +
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"-" +
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hex.slice(6, 8).join("") +
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"-" +
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hex.slice(8, 10).join("") +
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"-" +
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hex.slice(10, 16).join("")
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);
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}
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