feat(remotion): Instagram channel-promo template + taste system + design-quality kit
The reference-round workflow, run end to end for a real template: Taste system (how we learn the user's taste, persisted): - references/TASTE_PROFILE.md (living design contract) + references/README.md (the daily loop) + a "reference round" stage in docs/TEMPLATE_BRIEF.md (provide refs or I suggest+mock directions). Design-quality before/after: - HeroDemo — the fix recipe vs the faint default: layered-depth background, a proper big video type scale, and a bold composed focal object. (Backgrounds were naked, text too small, scenes had no objects.) - YaldaSofreh3D + IGPromoDirections + IGProfileMock — reference-match proofs (low-poly 3D, 3 IG-promo style directions, the realistic IG-light page). Instagram channel-promo template (the deliverable — a flexible 5-scene FlexStory): - igkit + 5 blocks: IGIntro, IGProfile (realistic IG-light profile, scales to all aspects), IGFeed (post grid), IGStats (animated count-up), IGFollowCTA (Follow taps to "Following"). - FlexStory gains a `finish` toggle so the IG-light scenes render clean (no brand grade). INSTAGRAM_PROMO preset + 3 aspect comps in Root. Verified: a still of every scene at 9:16 renders clean; full preview MP4 rendering. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -12,6 +12,11 @@ import { StompBlock } from "./blocks/Stomp";
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import { DeviceMockupBlock } from "./blocks/DeviceMockup";
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import { ProductShowcaseBlock } from "./blocks/ProductShowcase";
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import { PaperCutBlock } from "./blocks/PaperCut";
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import { IGIntroBlock } from "./blocks/IGIntro";
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import { IGProfileBlock } from "./blocks/IGProfile";
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import { IGFeedBlock } from "./blocks/IGFeed";
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import { IGStatsBlock } from "./blocks/IGStats";
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import { IGFollowCTABlock } from "./blocks/IGFollowCTA";
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/**
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* The scene-block registry. A FlexStory template is an ordered list of these
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@@ -32,6 +37,11 @@ export const SCENE_BLOCKS: Record<string, SceneBlock> = {
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[StompBlock.id]: StompBlock,
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[DeviceMockupBlock.id]: DeviceMockupBlock,
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[PaperCutBlock.id]: PaperCutBlock,
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[IGIntroBlock.id]: IGIntroBlock,
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[IGProfileBlock.id]: IGProfileBlock,
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[IGFeedBlock.id]: IGFeedBlock,
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[IGStatsBlock.id]: IGStatsBlock,
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[IGFollowCTABlock.id]: IGFollowCTABlock,
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};
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export const BLOCK_LIST = Object.values(SCENE_BLOCKS);
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