feat: V2 microservices stack — backend services, gateway, JWT auth

Add full V2 architecture: identity, content, studio (.NET 10) and file,
render, notification, gateway (Go) services with vendored deps, plus DB
migrations, event/API contracts, and an init-db script.

Wire the Next.js frontend to the gateway: server-side JWT auth routes
(login/register/refresh/logout/me), gateway fetch helper, and session/
cookie/jwt helpers under src/lib.

Containerize the stack via docker-compose.v2.yml and per-service
Dockerfiles. Base images resolve through a Nexus mirror (Docker Hub) and
MCR directly; npm/NuGet pull from Nexus groups. Self-host fonts via
next/font/local to avoid Google Fonts (geo-blocked).

Add CI workflow and ignore .env.v2, *.stackdump, and .NET bin/obj.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
soroush.asadi
2026-05-29 23:29:31 +03:30
parent 53ea78a00d
commit 90ac0b81d1
7636 changed files with 3707504 additions and 240 deletions
@@ -0,0 +1,289 @@
using FlatRender.StudioSvc.Domain.Enums;
namespace FlatRender.StudioSvc.Domain.Entities;
public class SavedProject
{
public Guid Id { get; set; } = Guid.NewGuid();
public Guid TenantId { get; set; }
public Guid UserId { get; set; }
// Source template snapshot
public Guid OriginalProjectId { get; set; }
public string OriginalProjectName { get; set; } = default!;
public Guid? OriginalContainerId { get; set; }
public string? OriginalContainerSlug { get; set; }
// Identity
public string Name { get; set; } = default!;
public string? Image { get; set; }
public SavedProjectType Type { get; set; } = SavedProjectType.Draft;
// Project metadata snapshot
public int FrameRate { get; set; } = 30;
public decimal ProjectDurationSec { get; set; }
public string Resolution { get; set; } = "FullHD";
public string ChooseMode { get; set; } = "FLEXIBLE";
public decimal VipFactor { get; set; } = 1.0m;
// Audio
public Guid? MusicFileId { get; set; }
public Guid? MusicTrackId { get; set; }
public decimal MusicVolume { get; set; } = 0.7m;
public Guid? VoiceoverFileId { get; set; }
public decimal VoiceoverVolume { get; set; } = 1.0m;
public bool VoiceoverRecordedInBrowser { get; set; }
public decimal SfxVolume { get; set; } = 1.0m;
public bool SfxEnabled { get; set; } = true;
public string? AudioVisualizerMusicUrl { get; set; }
public decimal? AudioVisualizerDurationSec { get; set; }
// Customization
public bool ManualColorPicker { get; set; }
public Guid? SelectedPresetStoryId { get; set; }
// State
public string? LastEditStep { get; set; }
public string EditState { get; set; } = "{}";
public DateTime CreateDate { get; set; } = DateTime.UtcNow;
public DateTime LastEditDate { get; set; } = DateTime.UtcNow;
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
public DateTime? DeletedAt { get; set; }
public ICollection<SavedScene> Scenes { get; set; } = [];
public ICollection<SavedSharedColor> SharedColors { get; set; } = [];
public ICollection<SavedSharedColorPreset> SharedColorPresets { get; set; } = [];
public ICollection<SavedSharedLayer> SharedLayers { get; set; } = [];
}
public class SavedScene
{
public long Id { get; set; }
public Guid SavedProjectId { get; set; }
public SavedProject SavedProject { get; set; } = default!;
public Guid? OriginalSceneId { get; set; }
public string Key { get; set; } = default!;
public string? Title { get; set; }
public string? Image { get; set; }
public string? Demo { get; set; }
public string? SceneColorSvg { get; set; }
public string SceneType { get; set; } = "Normal";
// Timing
public int Sort { get; set; }
public decimal SceneLengthSec { get; set; }
public decimal? MinDurationSec { get; set; }
public decimal? MaxDurationSec { get; set; }
public decimal OverlapAtEndSec { get; set; }
public bool CanHandleDuration { get; set; } = true;
// Customization
public bool ManualColorSelection { get; set; }
public long? SelectedColorPresetId { get; set; }
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
public ICollection<SavedSceneContent> Contents { get; set; } = [];
public ICollection<SavedSceneColor> Colors { get; set; } = [];
public ICollection<SavedSceneColorPreset> ColorPresets { get; set; } = [];
public ICollection<SavedSceneCharacter> Characters { get; set; } = [];
}
public class SavedSceneContent
{
public long Id { get; set; }
public long SavedSceneId { get; set; }
public SavedScene SavedScene { get; set; } = default!;
public string Key { get; set; } = default!;
public string? Title { get; set; }
public string? LocalizedTitle { get; set; }
public string? Hint { get; set; }
public string Type { get; set; } = default!;
// Value
public string? Value { get; set; }
public Guid? ValueFileId { get; set; }
public string? InsertedFileType { get; set; }
public string? FileUrlCached { get; set; }
public DateTime? FileUrlCachedAt { get; set; }
// Text styling
public string? FontFace { get; set; }
public string? FontFaceName { get; set; }
public int? FontSize { get; set; }
public int? DefaultFontSize { get; set; }
public string? DefaultFontFace { get; set; }
public string? Justify { get; set; }
public int PositionInContainer { get; set; }
public int DirectionLayerValue { get; set; }
public bool IsTextBox { get; set; }
// AI
public string? AiInputType { get; set; }
// Design pattern
public int? SelectedDp { get; set; }
// Repeater
public string? RepeaterItemKey { get; set; }
public int? RepeaterIndex { get; set; }
// State
public bool IsFocused { get; set; }
public string? Status { get; set; }
public string? MappedList { get; set; }
public string? Thumbnail { get; set; }
public int Sort { get; set; }
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
}
public class SavedSceneColor
{
public long Id { get; set; }
public long SavedSceneId { get; set; }
public SavedScene SavedScene { get; set; } = default!;
public string ElementKey { get; set; } = default!;
public string? Title { get; set; }
public string? Icon { get; set; }
public string AttrValue { get; set; } = "fill";
public string Value { get; set; } = default!;
public bool IsSelected { get; set; } = true;
public int Sort { get; set; }
}
public class SavedSceneColorPreset
{
public long Id { get; set; }
public long SavedSceneId { get; set; }
public SavedScene SavedScene { get; set; } = default!;
public bool IsSelected { get; set; }
public int Sort { get; set; }
public ICollection<SavedSceneColorPresetItem> Items { get; set; } = [];
}
public class SavedSceneColorPresetItem
{
public long Id { get; set; }
public long PresetId { get; set; }
public SavedSceneColorPreset Preset { get; set; } = default!;
public string ElementKey { get; set; } = default!;
public string Value { get; set; } = default!;
public int Sort { get; set; }
}
public class SavedSceneCharacter
{
public long Id { get; set; }
public long SavedSceneId { get; set; }
public SavedScene SavedScene { get; set; } = default!;
public Guid Key { get; set; }
public string? Name { get; set; }
public string? Icon { get; set; }
public ICollection<SavedSceneCharacterController> Controllers { get; set; } = [];
}
public class SavedSceneCharacterController
{
public long Id { get; set; }
public long SavedSceneCharacterId { get; set; }
public SavedSceneCharacter Character { get; set; } = default!;
public string? Name { get; set; }
public string Key { get; set; } = default!;
public string Value { get; set; } = default!;
public int Sort { get; set; }
}
public class SavedSharedColor
{
public long Id { get; set; }
public Guid SavedProjectId { get; set; }
public SavedProject SavedProject { get; set; } = default!;
public string ElementKey { get; set; } = default!;
public string? Title { get; set; }
public string? Icon { get; set; }
public string AttrValue { get; set; } = "fill";
public string Value { get; set; } = default!;
public bool IsSelected { get; set; } = true;
public int Sort { get; set; }
}
public class SavedSharedColorPreset
{
public long Id { get; set; }
public Guid SavedProjectId { get; set; }
public SavedProject SavedProject { get; set; } = default!;
public string? Name { get; set; }
public bool IsSelected { get; set; }
public int Sort { get; set; }
public ICollection<SavedSharedColorPresetItem> Items { get; set; } = [];
}
public class SavedSharedColorPresetItem
{
public long Id { get; set; }
public long PresetId { get; set; }
public SavedSharedColorPreset Preset { get; set; } = default!;
public string ElementKey { get; set; } = default!;
public string Value { get; set; } = default!;
public int Sort { get; set; }
}
public class SavedSharedLayer
{
public long Id { get; set; }
public Guid SavedProjectId { get; set; }
public SavedProject SavedProject { get; set; } = default!;
public string Key { get; set; } = default!;
public string? Title { get; set; }
public string? LocalizedTitle { get; set; }
public string? Hint { get; set; }
public string Type { get; set; } = default!;
public string? Value { get; set; }
public Guid? ValueFileId { get; set; }
public string? FileUrlCached { get; set; }
public DateTime? FileUrlCachedAt { get; set; }
public string? FontFace { get; set; }
public string? FontFaceName { get; set; }
public int? FontSize { get; set; }
public int? DefaultFontSize { get; set; }
public string? DefaultFontFace { get; set; }
public string? Justify { get; set; }
public int PositionInContainer { get; set; }
public int DirectionLayerValue { get; set; }
public bool IsTextBox { get; set; }
public string? AiInputType { get; set; }
public string? MappedList { get; set; }
public string? Thumbnail { get; set; }
public int? Width { get; set; }
public int? Height { get; set; }
public decimal? MinDurationSec { get; set; }
public decimal? MaxDurationSec { get; set; }
public bool IsFocused { get; set; }
public bool IsFontChangeable { get; set; } = true;
public bool IsFontSizeChangeable { get; set; } = true;
public string? Status { get; set; }
public int Sort { get; set; }
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
}