feat: live render preview — node agent pushes PNG frames, frontend displays them in real time
render-svc: - db.UpdateJobPreview(): writes base64 PNG to render_jobs.image_preview_b64 (only on active jobs; Done/Failed/Cancelled rows ignored) - POST /v1/internal/render/jobs/:job_id/preview — node agent endpoint - Route registered under /v1/internal (nodeAuth) node-agent: - runner.PreviewFn callback type alongside ProgressFn - runner.preview.go: GeneratePreviewB64(percent, quality, resolution) — pure stdlib (image/png + encoding/base64), no external deps — 320×180 dark frame with animated progress bar + colored indicator dots - mock render: pushes a preview frame at every step (5→95%) - real AE render: pushes a preview frame every 30s - client.UpdatePreview(): POST /v1/internal/render/jobs/:job_id/preview - main.go: onPreview callback wires client.UpdatePreview() into runner.Run() frontend: - render-jobs.ts: RenderJobRow.preview_b64 field; read from progress endpoint - status/route.ts: previewB64 included in JSON response - RenderModal: aspect-ratio preview pane during polling — shows spinner until first frame arrives, then live-updates with each poll (every 3s); step label overlaid as badge bottom-right Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -246,12 +246,20 @@ func (a *Agent) runJob(ctx context.Context, job *client.ClaimedJob) {
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}
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onProgress := func(ctx context.Context, pct int, msg string) error {
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// Lightweight progress update — errors here are non-fatal
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log.Printf("[job %s] %d%% %s", job.JobID, pct, msg)
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return nil
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}
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outputPath, err := runner.Run(ctx, a.cfg.AEPath, a.cfg.WorkDir, rJob, onProgress)
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onPreview := func(ctx context.Context, imageB64 string) error {
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pvCtx, cancel := context.WithTimeout(ctx, 8*time.Second)
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defer cancel()
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if err := a.orch.UpdatePreview(pvCtx, job.JobID, imageB64); err != nil {
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log.Printf("[job %s] preview push error: %v", job.JobID, err)
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}
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return nil
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}
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outputPath, err := runner.Run(ctx, a.cfg.AEPath, a.cfg.WorkDir, rJob, onProgress, onPreview)
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if err != nil {
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if ctx.Err() != nil {
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log.Printf("[job %s] render cancelled", job.JobID)
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