feat: live render preview — node agent pushes PNG frames, frontend displays them in real time
render-svc: - db.UpdateJobPreview(): writes base64 PNG to render_jobs.image_preview_b64 (only on active jobs; Done/Failed/Cancelled rows ignored) - POST /v1/internal/render/jobs/:job_id/preview — node agent endpoint - Route registered under /v1/internal (nodeAuth) node-agent: - runner.PreviewFn callback type alongside ProgressFn - runner.preview.go: GeneratePreviewB64(percent, quality, resolution) — pure stdlib (image/png + encoding/base64), no external deps — 320×180 dark frame with animated progress bar + colored indicator dots - mock render: pushes a preview frame at every step (5→95%) - real AE render: pushes a preview frame every 30s - client.UpdatePreview(): POST /v1/internal/render/jobs/:job_id/preview - main.go: onPreview callback wires client.UpdatePreview() into runner.Run() frontend: - render-jobs.ts: RenderJobRow.preview_b64 field; read from progress endpoint - status/route.ts: previewB64 included in JSON response - RenderModal: aspect-ratio preview pane during polling — shows spinner until first frame arrives, then live-updates with each poll (every 3s); step label overlaid as badge bottom-right Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -137,6 +137,7 @@ func main() {
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internal.POST("/nodes/:node_id/online", internalH.Online)
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internal.POST("/nodes/:node_id/cache-update", internalH.CacheUpdate)
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internal.POST("/render/jobs/claim", internalH.Claim)
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internal.POST("/render/jobs/:job_id/preview", internalH.Preview)
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internal.POST("/render/jobs/:job_id/frames", internalH.FrameProgress)
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internal.POST("/render/jobs/:job_id/complete", internalH.Complete)
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internal.POST("/render/jobs/:job_id/fail", internalH.Fail)
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