Wires the per-scene loop video all the way to the scene card:
- studio-svc: SavedSceneResponse now includes Demo (was stored + copied but never
serialized); MapSceneResponse passes s.Demo.
- Scene type gains image?/demo?; parseScene reads them from the loaded scene data.
- SceneThumbnailBlock shows scene.image as the still and plays scene.demo (muted,
looped) on hover, resetting on mouse-leave.
Existing projects backfilled (saved_scenes.image/demo from content.scenes). Both
services rebuilt + deployed.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Closes the theme→render gap: the studio theme picker now actually drives a
FlexStory render's colours. GetFlexStoryProps reads saved_shared_colors by
element_key (accentColor/secondaryColor/backgroundColor/textColor), but the studio
only wrote the theme into scene_data — so the picker never reached the MP4.
- studio-svc: UpdateSharedColorsAsync upserts saved_shared_colors by (project,
element_key) + PATCH /v1/saved-projects/{id}/shared-colors endpoint +
UpdateColorsRequest/UpdateColorItem. Mirrors UpdateSceneContentsAsync. (dotnet
build: 0 errors.)
- gateway already wildcard-routes /v1/saved-projects/*path → studio-svc (no change).
- Next: /api/projects/[id]/colors route → gateway; project-api patchProjectColors
+ themeColorsFromSceneData (maps scene_data sceneAccentColor… → the colorSchema
keys); performSave best-effort pushes the 4 colours alongside contents.
Chain: theme picker → store → scene_data → performSave → patchProjectColors →
gateway → studio-svc upsert → saved_shared_colors → GetFlexStoryProps → render.
Verified: Next build + dotnet build both clean; theme presets render cohesively
across all 6 (incl. dark Midnight). End-to-end studio→render needs the live stack.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
"Use this example" now actually fills the new project, not just stores a ref.
- studio-svc: CreateProjectAsync applies the chosen preset story's saved values
after the template-graph copy. ApplyPresetValuesAsync reads
content.preset_stories.scenes_spa = { values: {contentKey:value},
colors: {elementKey:hex} } and overlays them onto studio.saved_scene_contents
(by key) + saved_shared_colors/saved_scene_colors (by element_key, is_selected).
Keys are globally unique (AE convention) so key-only matching is safe.
Malformed scenes_spa is skipped (defaults kept). Runs in the create tx.
- admin UI: ProjectPresetStories raw scenes_spa textarea replaced with a
structured PresetValueEditor — loads each preset scene's content elements +
the project's shared colours and renders a type-aware input per item
(text/textarea/number, media→upload, fill/color→colour). Serializes to
scenes_spa {values,colors}; parses it back on edit.
Verified e2e: authored a preset with values+colour → used it → the new
project's saved_scene_contents + saved_shared_colors carry the preset values
(which the B2 render binder then writes into AE).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Template copy now carries choose_mode from the content project → studio store gets
chooseMode; AddSceneMenu returns null for FIX/MusicVisualizer. Admin ProjectScenes
hides '+ صحنهٔ جدید' (shows an 'scenes defined in AE' note) for fixed modes. Verified
choose_mode=FIX flows end-to-end. (Visible admin nav link added earlier.)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Studio edits previously went only to edit_state; the render binds saved_scene_contents,
so edits never reached the MP4. Add studio-svc PATCH /v1/saved-projects/{id}/contents
(update saved_scene_contents.value/value_file_id by content key, ExecuteSqlInterpolated
for null-safe params) + Next /api/projects/[id]/contents route + persistence hook pushes
edited values (from bridged c-<key> layers) alongside the scene_data save. Verified
text persists incl. UTF-8 Persian (9 chars/17 bytes).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Extends CopyTemplateGraphAsync: repeater children flatten into saved_scene_contents
(repeater_item_key/index via repeater_items); scene characters+controllers and color
presets+items copied, correlated by (new scene, original-id/sort) since studio tables
lack original-id columns. studio character.key is a uuid → store original char id.
No regression on templates without these (copy 0 rows). All enum cols cast ::text.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Build now created an EMPTY project: (1) the studio binds camelCase but the frontend
sent snake_case → original_project_id dropped to Guid.Empty; (2) CreateProjectAsync
never copied scenes. Now:
- saved-projects.ts sends camelCase (originalProjectId/copyDefaultValues).
- /api/projects resolves the container slug → first published variant content project.
- StudioService.CreateProjectAsync deep-copies the content scene graph (scenes +
content elements + scene colours + shared colours) into the new saved project via
one atomic cross-schema SQL copy (enum cols cast to text; temp scene-id map).
Verified: insta-promo → 1 scene, 6 content fields, 4 shared colours, loadable by the
studio editor.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add full V2 architecture: identity, content, studio (.NET 10) and file,
render, notification, gateway (Go) services with vendored deps, plus DB
migrations, event/API contracts, and an init-db script.
Wire the Next.js frontend to the gateway: server-side JWT auth routes
(login/register/refresh/logout/me), gateway fetch helper, and session/
cookie/jwt helpers under src/lib.
Containerize the stack via docker-compose.v2.yml and per-service
Dockerfiles. Base images resolve through a Nexus mirror (Docker Hub) and
MCR directly; npm/NuGet pull from Nexus groups. Self-host fonts via
next/font/local to avoid Google Fonts (geo-blocked).
Add CI workflow and ignore .env.v2, *.stackdump, and .NET bin/obj.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>