Commit Graph

2 Commits

Author SHA1 Message Date
soroush.asadi 6cf8716d7e feat(render): node-agent AE snapshot runner (Epic C2) + colour render-binding (Epic B)
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C2 — real-AE scene snapshots on the node:
- node-agent: runner/snapshot.go RunSnapshot (aerender -comp <key> -s f -e f
  → findRenderedOutput → ffmpeg -frames:v 1 PNG); client ClaimSnapshot /
  GetSnapshotUploadURL / ReportSnapshotResult / ReportSnapshotFail; snapshotLoop +
  pollSnapshotOnce mirroring the scan loop (reuses the AE-exclusive lock).
- render-svc: GetSnapshotJobMeta + UploadURL handler presigns a PUT to the
  public-read user-uploads bucket at snapshots/{project}/{scene}.png and returns a
  permanent public_url (not the time-limited export presign); MINIO_UPLOAD_BUCKET +
  MINIO_PUBLIC_URL config + compose env + /snapshot/:id/upload-url route.

Epic B — bind edited colours into the render:
- render-svc GetRenderBindings UNIONs studio.saved_shared_colors +
  saved_scene_colors (type 'color') so the node writes them before render.
- node-agent binder.go routes type:"color" bindings into the bind-spec colors[]
  array that bind.jsx already applies to the frshare colour layers.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 18:08:43 +03:30
soroush.asadi 47a4ced973 feat(render B2): render binder writes user edits into AE before render
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Edits previously never reached the MP4 (the node rendered template defaults). Now:
- render-svc claim includes the saved input values as bindings (GetRenderBindings →
  saved_scene_contents with non-empty value).
- node-agent: new binder.go emits a JSON bind-spec + downloads media locally, runs the
  pre-existing data-driven bind.jsx via afterfx (sets text layers' Source Text, replaces
  media footage), saves a bound.aep next to the template, then aerender renders THAT.
- 12-min timeout + fresh-AE + done-marker polling (mirrors scan). Non-fatal: on bind
  failure the job still renders template defaults.

Verified binding data flows (edited frl_c1t1/frl_c1t2 → claim bindings). Live MP4
verification needs the updated node-agent.exe re-run.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 01:22:20 +03:30