# references/ — the taste-capture drop zone Drop design references here so they become **codified taste**, not one-off chat images. - `TASTE_PROFILE.md` — the living design contract. I distill the recurring **design DNA** from everything in this folder and consult it on every build. - `characters/` — drop **character pack files** here (PNG cutouts, SVG, `.blend`). I vendor the usable ones into the asset library (honoring the license firewall) and build templates *with* them — rather than redrawing from scratch. - `boards/` — optional moodboards / style references grouped by topic. When you add something, a one-line "why I like it" (the line, the palette, the mood, the attitude) sharpens the profile far more than the image alone. ## The daily loop (our ritual) Paste taste images (or a "I love / I hate this") any day. Each drop runs the loop: 1. **You paste** — references + one line of *why* (style / palette / mood / attitude). 2. **I extract** the design DNA → update `TASTE_PROFILE.md` (the board grows, the through-line sharpens) + a memory so it survives across sessions. 3. **I apply** it → upgrade the shared **kits** (backgrounds, type scale, props, composition) and the `flat-artist` skill so the *actual output* moves toward your taste. 4. **I prove** it → a cheap still / before-after so you can see the move; you approve or reject, which sharpens the profile again. Two modes so it's sustainable: - **Calibration days** (most days) — just steps 1–2. Cheap. Absorb the DNA, grow the board. - **Apply passes** (periodic) — steps 3–4. Roll the accumulated taste into the kits/blocks so the whole catalogue jumps a level at once. What actually compounds: not my raw drawing (that's fixed), but the **system** — the codified profile, the reusable kits, the prop/character libraries, the skill rules. That gets richer every day, so the output keeps improving even though the base model doesn't.