# Build stage — cross-compile for Windows amd64 FROM golang:1.25-alpine AS builder WORKDIR /src COPY go.mod ./ # No external dependencies yet — no go.sum needed COPY . . # Produce a static Windows binary RUN GOOS=windows GOARCH=amd64 CGO_ENABLED=0 \ go build -mod=mod -trimpath -ldflags="-s -w" \ -o /out/flatrender-node-agent.exe \ ./cmd/agent # ── Output stage ─────────────────────────────────────────────────────────────── # For dev/CI use only — the production binary is copied to Windows render nodes. FROM scratch COPY --from=builder /out/flatrender-node-agent.exe /flatrender-node-agent.exe ENTRYPOINT ["/flatrender-node-agent.exe"]