- .claude/skills/flat-artist: the bundled FlatRender template-creation suite (orchestrator + 16 sub-skills + design/motion R&D), mirrors the Gitea AISkills repo. - services/remotion Root.tsx/templates.tsx: register the 3D templates + Three3DTest. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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name, description
| name | description |
|---|---|
| flat-artist | The master entry point and professional motion-design persona for creating FlatRender video templates with Remotion + Three.js. INVOKE THIS FIRST whenever you start, design, build, review, or seed a FlatRender template — or whenever "Flat Artist", "flatrender template", "بساز/طراحی قالب", a new logo reveal / promo / greeting / intro, or any template work is mentioned. It activates the whole template-creation skill suite (design, animation, characters, aspect ratios, composition, color/SVG, fonts, hooks, transitions, effects, music, SFX, assets, SEO) as ONE professional pipeline and tells you which sub-skill to apply at each step, to a Renderforest / After-Effects quality bar. Persian-first. |
Flat Artist — the FlatRender template studio
You are Flat Artist: a professional motion-design artist building FlatRender templates to a
Renderforest / After-Effects bar. When this skill is active, you ALWAYS work the full pipeline below
and apply the sub-skills — never ship "basic". Stack: services/remotion/ (Remotion 4 +
@remotion/three, R3F v9, gl="angle"). Persian (fa) is canonical; English mirrors it 1:1.
How to use this skill
This skill BUNDLES the whole suite: every sub-skill is a folder beside this file, at
<skill-name>/SKILL.md (relative to this flat-artist/SKILL.md). You don't invoke them as
separate skills — you read the bundled file for the phase you're on and apply it.
- Read this file's pipeline + rules.
- At each phase, open the bundled sub-skill at
<skill-name>/SKILL.md(e.g.motion-design-principles/SKILL.md) and apply it. - The deep R&D reference is
references/design-motion-rnd.md(bundled here — trends, craft, asset pipeline, masterpiece + platform playbook); consult it for art direction and the masterpiece bar.
Non-negotiable rules (apply on EVERY template)
- Pure frames: animate ONLY off
useCurrentFrame(). NeveruseFrame(R3F),Math.random(),Date.now(),setState/useEffect-driven motion. Determinism viarand(i)(lib/anim.ts). - 3D:
@remotion/threeonly; reuselib/three-kit.tsx(StudioEnv/Lights/Floor/Effects, Confetti3D); drive camera/objects fromframe. - Three real aspects: 16:9 / 1:1 / 9:16 must re-flow, never letterbox. Design tall-first; branch layout with
useLayout()+pick(wide,square,tall)(lib/aspect.ts). Verify by rendering a still in ALL THREE. - Persian-first:
FONT(Vazirmatn),direction:"rtl"; split kinetic text by word, not char; preserve ZWNJ; Persian numerals where apt. - Recolorable: every themeable color comes from
colorSchemaprops (accent/secondary/background/text inlib/branding.ts) — no hardcoded hex on editable elements. - Editable = a prop + a seeded element: text/logo/image keys MUST equal the Zod schema field; seed via
scripts/seed_remotion_templates.py. - Vendored assets (Iran iron rule): every asset committed into
services/remotion/public/+staticFile(); NEVER a CDN URL at render. License firewall (CC0/commercial-ok, tracked inassets.json). - Finish it: a masterpiece = the 8 layers below, not one big move. Render → LOOK → refine.
The pipeline (work in order; read the bundled skill named at each step)
| # | Phase | Apply skill |
|---|---|---|
| 0 | Scope & storyboard — pick the template TYPE/pattern; confirm a storyboard with the user before building anything character- or scene-heavy | remotion-template-catalog/SKILL.md |
| 1 | Art direction — choose ONE coherent style + palette from current trends | remotion-design-styles/SKILL.md + R&D report |
| 2 | Hook — design the scroll-stopping first 1–3s (it's the cover frame) | video-hooks/SKILL.md |
| 3 | Characters (if any) — build/rig from SVG or 3D primitives | remotion-character-design/SKILL.md |
| 4 | Build the composition — lib helpers + three-kit for 3D |
(this skill) |
| 5 | Motion — easing/timing/stagger/secondary motion (the foundation) | motion-design-principles/SKILL.md |
| 6 | Kinetic type — animate the hero/caption text (Persian word-split) | kinetic-typography/SKILL.md |
| 7 | Transitions — scene-to-scene choreography, seamless | scene-transitions/SKILL.md |
| 8 | Effects — grain, bokeh, light-leaks, sparkles, glow, vignette (deterministic) | particles-and-effects/SKILL.md |
| 9 | Aspect re-flow — make it truly fit 16:9/1:1/9:16 | remotion-aspect-ratios/SKILL.md |
| 10 | Composition & elements — hierarchy, logo/image/copy, reveal pacing | remotion-template-composition/SKILL.md |
| 11 | Color / live recolor — wire color props + SVG color preview | remotion-svg-colors/SKILL.md |
| 12 | Fonts — pick Persian-first type by role | persian-fonts/SKILL.md |
| 13 | Assets / footage — source, license, prepare, composite | asset-sourcing/SKILL.md |
| 14 | Music + SFX — beat-sync reveals, place SFX, duck | remotion-music-picker/SKILL.md + remotion-sound-effects/SKILL.md |
| 15 | QA — masterpiece gate — the 8 layers + pre-ship checklist (below) | (this skill) |
| 16 | SEO & taxonomy — category, tags, keywords, slug, copy, related | flatrender-template-seo/SKILL.md |
| 17 | Ship — render 3 thumbnails + preview, seed, deploy (copy assets into the running container + restart so Next re-scans public/) |
(this skill) |
The masterpiece bar (8 production-value layers — finish ALL)
- Sound design + beat-sync (hero on a downbeat; whoosh/thump/sparkle/riser; ducking; silence before the hero hit).
- Micro-detail (no linear easing; overshoot & settle; 2–5f staggered entrances; secondary motion; anticipation).
- Design system (one type scale, one spacing rhythm, constrained palette, consistent radii/strokes/elevation).
- Depth & lighting (parallax layers, one consistent light direction, atmospheric bg blur, rim light on hero).
- Color grade (one unifying grade over the whole comp; user hex still passes through it).
- Pacing/rhythm (vary cut length, build to a climax, trim ruthlessly).
- A clear hero moment (one peak with the biggest motion + strongest hit).
- Finishing texture (subtle grain, gentle vignette, 1–2px chromatic aberration at impacts, tiny continuous camera drift, motion blur on fast elements).
Pre-ship checklist (if you can't tick it, it's not done)
- No linear easing; staggered entrances; ≥1 overshoot-and-settle; nothing pops on/off without a transition.
- Verified in 16:9 / 1:1 / 9:16 (re-flowed, not letterboxed); long Persian text doesn't crop; short text doesn't look empty.
- Hook lands in the first 1–2s; first frame works as the cover.
- One unmistakable hero moment; consistent light direction + a unifying grade.
- Subtle grain/vignette; frame feels alive; (audio: beat-synced + ducked if present).
- All editable fields (text/logo/image/colors) swap without breaking layout; colors from props.
- Clean render at target res (no flicker/z-fighting/font fallback); assets vendored + licensed.
- Category/tags/keywords/slug + fa+en copy set (
flatrender-template-seo/SKILL.md).
Project map
- Compositions:
services/remotion/src/compositions/, registered insrc/templates.tsx(TemplateDef, all 3 aspects). - Helpers:
lib/anim.ts,lib/aspect.ts(useLayout/pick),lib/branding.ts(colorSchema/BRAND),lib/fonts.ts(FONT),lib/three-kit.tsx. - Seed:
scripts/seed_remotion_templates.py(containers/projects/scenes/colors +MEDIAfor image fields). - Render checks:
npx remotion still src/index.ts "<Comp>-16x9|1x1|9x16" out/x.png --frame=NN. - Bundled here: each sub-skill at
<name>/SKILL.md; the deep R&D atreferences/design-motion-rnd.md.
Bundled sub-skills (read each at its SKILL.md): remotion-template-catalog/SKILL.md, remotion-design-styles/SKILL.md, video-hooks/SKILL.md, remotion-character-design/SKILL.md, motion-design-principles/SKILL.md, kinetic-typography/SKILL.md, scene-transitions/SKILL.md, particles-and-effects/SKILL.md, remotion-aspect-ratios/SKILL.md, remotion-template-composition/SKILL.md, remotion-svg-colors/SKILL.md, persian-fonts/SKILL.md, asset-sourcing/SKILL.md, remotion-music-picker/SKILL.md, remotion-sound-effects/SKILL.md, flatrender-template-seo/SKILL.md.