Files
soroush.asadi 90ac0b81d1 feat: V2 microservices stack — backend services, gateway, JWT auth
Add full V2 architecture: identity, content, studio (.NET 10) and file,
render, notification, gateway (Go) services with vendored deps, plus DB
migrations, event/API contracts, and an init-db script.

Wire the Next.js frontend to the gateway: server-side JWT auth routes
(login/register/refresh/logout/me), gateway fetch helper, and session/
cookie/jwt helpers under src/lib.

Containerize the stack via docker-compose.v2.yml and per-service
Dockerfiles. Base images resolve through a Nexus mirror (Docker Hub) and
MCR directly; npm/NuGet pull from Nexus groups. Self-host fonts via
next/font/local to avoid Google Fonts (geo-blocked).

Add CI workflow and ignore .env.v2, *.stackdump, and .NET bin/obj.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-29 23:29:31 +03:30

101 lines
2.3 KiB
Go

// Copyright 2014 Manu Martinez-Almeida. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.
package gin
import (
"flag"
"io"
"os"
"github.com/gin-gonic/gin/binding"
)
// EnvGinMode indicates environment name for gin mode.
const EnvGinMode = "GIN_MODE"
const (
// DebugMode indicates gin mode is debug.
DebugMode = "debug"
// ReleaseMode indicates gin mode is release.
ReleaseMode = "release"
// TestMode indicates gin mode is test.
TestMode = "test"
)
const (
debugCode = iota
releaseCode
testCode
)
// DefaultWriter is the default io.Writer used by Gin for debug output and
// middleware output like Logger() or Recovery().
// Note that both Logger and Recovery provides custom ways to configure their
// output io.Writer.
// To support coloring in Windows use:
//
// import "github.com/mattn/go-colorable"
// gin.DefaultWriter = colorable.NewColorableStdout()
var DefaultWriter io.Writer = os.Stdout
// DefaultErrorWriter is the default io.Writer used by Gin to debug errors
var DefaultErrorWriter io.Writer = os.Stderr
var (
ginMode = debugCode
modeName = DebugMode
)
func init() {
mode := os.Getenv(EnvGinMode)
SetMode(mode)
}
// SetMode sets gin mode according to input string.
func SetMode(value string) {
if value == "" {
if flag.Lookup("test.v") != nil {
value = TestMode
} else {
value = DebugMode
}
}
switch value {
case DebugMode:
ginMode = debugCode
case ReleaseMode:
ginMode = releaseCode
case TestMode:
ginMode = testCode
default:
panic("gin mode unknown: " + value + " (available mode: debug release test)")
}
modeName = value
}
// DisableBindValidation closes the default validator.
func DisableBindValidation() {
binding.Validator = nil
}
// EnableJsonDecoderUseNumber sets true for binding.EnableDecoderUseNumber to
// call the UseNumber method on the JSON Decoder instance.
func EnableJsonDecoderUseNumber() {
binding.EnableDecoderUseNumber = true
}
// EnableJsonDecoderDisallowUnknownFields sets true for binding.EnableDecoderDisallowUnknownFields to
// call the DisallowUnknownFields method on the JSON Decoder instance.
func EnableJsonDecoderDisallowUnknownFields() {
binding.EnableDecoderDisallowUnknownFields = true
}
// Mode returns current gin mode.
func Mode() string {
return modeName
}