90ac0b81d1
Add full V2 architecture: identity, content, studio (.NET 10) and file, render, notification, gateway (Go) services with vendored deps, plus DB migrations, event/API contracts, and an init-db script. Wire the Next.js frontend to the gateway: server-side JWT auth routes (login/register/refresh/logout/me), gateway fetch helper, and session/ cookie/jwt helpers under src/lib. Containerize the stack via docker-compose.v2.yml and per-service Dockerfiles. Base images resolve through a Nexus mirror (Docker Hub) and MCR directly; npm/NuGet pull from Nexus groups. Self-host fonts via next/font/local to avoid Google Fonts (geo-blocked). Add CI workflow and ignore .env.v2, *.stackdump, and .NET bin/obj. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
290 lines
9.8 KiB
C#
290 lines
9.8 KiB
C#
using FlatRender.StudioSvc.Domain.Enums;
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namespace FlatRender.StudioSvc.Domain.Entities;
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public class SavedProject
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{
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public Guid Id { get; set; } = Guid.NewGuid();
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public Guid TenantId { get; set; }
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public Guid UserId { get; set; }
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// Source template snapshot
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public Guid OriginalProjectId { get; set; }
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public string OriginalProjectName { get; set; } = default!;
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public Guid? OriginalContainerId { get; set; }
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public string? OriginalContainerSlug { get; set; }
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// Identity
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public string Name { get; set; } = default!;
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public string? Image { get; set; }
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public SavedProjectType Type { get; set; } = SavedProjectType.Draft;
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// Project metadata snapshot
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public int FrameRate { get; set; } = 30;
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public decimal ProjectDurationSec { get; set; }
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public string Resolution { get; set; } = "FullHD";
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public string ChooseMode { get; set; } = "FLEXIBLE";
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public decimal VipFactor { get; set; } = 1.0m;
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// Audio
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public Guid? MusicFileId { get; set; }
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public Guid? MusicTrackId { get; set; }
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public decimal MusicVolume { get; set; } = 0.7m;
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public Guid? VoiceoverFileId { get; set; }
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public decimal VoiceoverVolume { get; set; } = 1.0m;
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public bool VoiceoverRecordedInBrowser { get; set; }
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public decimal SfxVolume { get; set; } = 1.0m;
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public bool SfxEnabled { get; set; } = true;
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public string? AudioVisualizerMusicUrl { get; set; }
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public decimal? AudioVisualizerDurationSec { get; set; }
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// Customization
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public bool ManualColorPicker { get; set; }
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public Guid? SelectedPresetStoryId { get; set; }
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// State
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public string? LastEditStep { get; set; }
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public string EditState { get; set; } = "{}";
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public DateTime CreateDate { get; set; } = DateTime.UtcNow;
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public DateTime LastEditDate { get; set; } = DateTime.UtcNow;
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public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
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public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
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public DateTime? DeletedAt { get; set; }
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public ICollection<SavedScene> Scenes { get; set; } = [];
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public ICollection<SavedSharedColor> SharedColors { get; set; } = [];
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public ICollection<SavedSharedColorPreset> SharedColorPresets { get; set; } = [];
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public ICollection<SavedSharedLayer> SharedLayers { get; set; } = [];
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}
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public class SavedScene
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{
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public long Id { get; set; }
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public Guid SavedProjectId { get; set; }
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public SavedProject SavedProject { get; set; } = default!;
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public Guid? OriginalSceneId { get; set; }
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public string Key { get; set; } = default!;
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public string? Title { get; set; }
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public string? Image { get; set; }
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public string? Demo { get; set; }
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public string? SceneColorSvg { get; set; }
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public string SceneType { get; set; } = "Normal";
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// Timing
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public int Sort { get; set; }
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public decimal SceneLengthSec { get; set; }
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public decimal? MinDurationSec { get; set; }
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public decimal? MaxDurationSec { get; set; }
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public decimal OverlapAtEndSec { get; set; }
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public bool CanHandleDuration { get; set; } = true;
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// Customization
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public bool ManualColorSelection { get; set; }
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public long? SelectedColorPresetId { get; set; }
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public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
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public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
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public ICollection<SavedSceneContent> Contents { get; set; } = [];
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public ICollection<SavedSceneColor> Colors { get; set; } = [];
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public ICollection<SavedSceneColorPreset> ColorPresets { get; set; } = [];
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public ICollection<SavedSceneCharacter> Characters { get; set; } = [];
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}
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public class SavedSceneContent
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{
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public long Id { get; set; }
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public long SavedSceneId { get; set; }
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public SavedScene SavedScene { get; set; } = default!;
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public string Key { get; set; } = default!;
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public string? Title { get; set; }
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public string? LocalizedTitle { get; set; }
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public string? Hint { get; set; }
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public string Type { get; set; } = default!;
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// Value
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public string? Value { get; set; }
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public Guid? ValueFileId { get; set; }
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public string? InsertedFileType { get; set; }
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public string? FileUrlCached { get; set; }
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public DateTime? FileUrlCachedAt { get; set; }
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// Text styling
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public string? FontFace { get; set; }
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public string? FontFaceName { get; set; }
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public int? FontSize { get; set; }
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public int? DefaultFontSize { get; set; }
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public string? DefaultFontFace { get; set; }
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public string? Justify { get; set; }
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public int PositionInContainer { get; set; }
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public int DirectionLayerValue { get; set; }
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public bool IsTextBox { get; set; }
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// AI
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public string? AiInputType { get; set; }
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// Design pattern
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public int? SelectedDp { get; set; }
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// Repeater
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public string? RepeaterItemKey { get; set; }
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public int? RepeaterIndex { get; set; }
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// State
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public bool IsFocused { get; set; }
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public string? Status { get; set; }
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public string? MappedList { get; set; }
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public string? Thumbnail { get; set; }
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public int Sort { get; set; }
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public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
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public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
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}
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public class SavedSceneColor
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{
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public long Id { get; set; }
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public long SavedSceneId { get; set; }
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public SavedScene SavedScene { get; set; } = default!;
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public string ElementKey { get; set; } = default!;
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public string? Title { get; set; }
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public string? Icon { get; set; }
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public string AttrValue { get; set; } = "fill";
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public string Value { get; set; } = default!;
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public bool IsSelected { get; set; } = true;
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public int Sort { get; set; }
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}
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public class SavedSceneColorPreset
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{
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public long Id { get; set; }
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public long SavedSceneId { get; set; }
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public SavedScene SavedScene { get; set; } = default!;
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public bool IsSelected { get; set; }
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public int Sort { get; set; }
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public ICollection<SavedSceneColorPresetItem> Items { get; set; } = [];
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}
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public class SavedSceneColorPresetItem
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{
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public long Id { get; set; }
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public long PresetId { get; set; }
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public SavedSceneColorPreset Preset { get; set; } = default!;
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public string ElementKey { get; set; } = default!;
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public string Value { get; set; } = default!;
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public int Sort { get; set; }
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}
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public class SavedSceneCharacter
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{
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public long Id { get; set; }
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public long SavedSceneId { get; set; }
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public SavedScene SavedScene { get; set; } = default!;
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public Guid Key { get; set; }
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public string? Name { get; set; }
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public string? Icon { get; set; }
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public ICollection<SavedSceneCharacterController> Controllers { get; set; } = [];
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}
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public class SavedSceneCharacterController
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{
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public long Id { get; set; }
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public long SavedSceneCharacterId { get; set; }
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public SavedSceneCharacter Character { get; set; } = default!;
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public string? Name { get; set; }
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public string Key { get; set; } = default!;
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public string Value { get; set; } = default!;
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public int Sort { get; set; }
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}
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public class SavedSharedColor
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{
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public long Id { get; set; }
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public Guid SavedProjectId { get; set; }
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public SavedProject SavedProject { get; set; } = default!;
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public string ElementKey { get; set; } = default!;
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public string? Title { get; set; }
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public string? Icon { get; set; }
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public string AttrValue { get; set; } = "fill";
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public string Value { get; set; } = default!;
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public bool IsSelected { get; set; } = true;
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public int Sort { get; set; }
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}
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public class SavedSharedColorPreset
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{
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public long Id { get; set; }
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public Guid SavedProjectId { get; set; }
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public SavedProject SavedProject { get; set; } = default!;
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public string? Name { get; set; }
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public bool IsSelected { get; set; }
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public int Sort { get; set; }
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public ICollection<SavedSharedColorPresetItem> Items { get; set; } = [];
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}
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public class SavedSharedColorPresetItem
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{
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public long Id { get; set; }
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public long PresetId { get; set; }
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public SavedSharedColorPreset Preset { get; set; } = default!;
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public string ElementKey { get; set; } = default!;
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public string Value { get; set; } = default!;
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public int Sort { get; set; }
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}
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public class SavedSharedLayer
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{
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public long Id { get; set; }
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public Guid SavedProjectId { get; set; }
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public SavedProject SavedProject { get; set; } = default!;
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public string Key { get; set; } = default!;
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public string? Title { get; set; }
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public string? LocalizedTitle { get; set; }
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public string? Hint { get; set; }
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public string Type { get; set; } = default!;
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public string? Value { get; set; }
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public Guid? ValueFileId { get; set; }
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public string? FileUrlCached { get; set; }
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public DateTime? FileUrlCachedAt { get; set; }
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public string? FontFace { get; set; }
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public string? FontFaceName { get; set; }
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public int? FontSize { get; set; }
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public int? DefaultFontSize { get; set; }
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public string? DefaultFontFace { get; set; }
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public string? Justify { get; set; }
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public int PositionInContainer { get; set; }
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public int DirectionLayerValue { get; set; }
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public bool IsTextBox { get; set; }
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public string? AiInputType { get; set; }
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public string? MappedList { get; set; }
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public string? Thumbnail { get; set; }
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public int? Width { get; set; }
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public int? Height { get; set; }
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public decimal? MinDurationSec { get; set; }
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public decimal? MaxDurationSec { get; set; }
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public bool IsFocused { get; set; }
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public bool IsFontChangeable { get; set; } = true;
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public bool IsFontSizeChangeable { get; set; } = true;
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public string? Status { get; set; }
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public int Sort { get; set; }
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public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
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public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
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}
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