Files
flatrender/services/render/cmd
soroush.asadi 6cf8716d7e
Build backend images / build content-svc (push) Failing after 13s
Build backend images / build file-svc (push) Failing after 53s
Build backend images / build gateway (push) Failing after 1m22s
Build backend images / build identity-svc (push) Failing after 19s
Build backend images / build notification-svc (push) Failing after 21s
Build backend images / build render-svc (push) Failing after 20s
Build backend images / build studio-svc (push) Failing after 1m6s
feat(render): node-agent AE snapshot runner (Epic C2) + colour render-binding (Epic B)
C2 — real-AE scene snapshots on the node:
- node-agent: runner/snapshot.go RunSnapshot (aerender -comp <key> -s f -e f
  → findRenderedOutput → ffmpeg -frames:v 1 PNG); client ClaimSnapshot /
  GetSnapshotUploadURL / ReportSnapshotResult / ReportSnapshotFail; snapshotLoop +
  pollSnapshotOnce mirroring the scan loop (reuses the AE-exclusive lock).
- render-svc: GetSnapshotJobMeta + UploadURL handler presigns a PUT to the
  public-read user-uploads bucket at snapshots/{project}/{scene}.png and returns a
  permanent public_url (not the time-limited export presign); MINIO_UPLOAD_BUCKET +
  MINIO_PUBLIC_URL config + compose env + /snapshot/:id/upload-url route.

Epic B — bind edited colours into the render:
- render-svc GetRenderBindings UNIONs studio.saved_shared_colors +
  saved_scene_colors (type 'color') so the node writes them before render.
- node-agent binder.go routes type:"color" bindings into the bind-spec colors[]
  array that bind.jsx already applies to the frshare colour layers.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 18:08:43 +03:30
..