718564bce4
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Root cause of 'stuck on AE': heavy expression-driven projects take >10min for AE to open, exceeding the scan timeout → job dies → admin UI stuck 'scanning'. Fix: extend the stdlib .aep RIFX parser to collect every Utf8 name (ParseNames), since FIX media placeholders are renamed footage ITEMS (frl_c1m1), not layers, and text are layer names (frl_c1t1) — both are Utf8 chunks. QuickScan now branches on ?mode= (or auto-detects frl_ names) and scaffolds FIX scenes/elements + frd_*color slots directly from the binary. Verified on the real final.aep that timed out in AE: 1 scene, 6 elements, 4 colors in 0.5s vs 10-min AE timeout. Admin 'Quick scan (no AE)' is now the recommended path and passes the project mode. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
29 lines
704 B
Go
29 lines
704 B
Go
package aep
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import (
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"os"
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"testing"
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)
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// TestDumpRealAEP is a manual harness: set FR_TEST_AEP to a .aep path to print the
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// comps + layer names the parser extracts. Skipped in normal CI runs.
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func TestDumpRealAEP(t *testing.T) {
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path := os.Getenv("FR_TEST_AEP")
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if path == "" {
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t.Skip("set FR_TEST_AEP to a .aep path")
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}
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data, err := os.ReadFile(path)
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if err != nil {
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t.Fatal(err)
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}
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comps, err := ParseComps(data)
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if err != nil {
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t.Fatal(err)
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}
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names, _ := ParseNames(data)
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t.Logf("parsed %d comps, %d names from %s (%d bytes)", len(comps), len(names), path, len(data))
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for _, c := range comps {
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t.Logf("COMP %q dur=%.2fs layers=%d", c.Name, c.DurationSec, len(c.Layers))
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}
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}
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