d7743a6fbe
render-svc: - db.UpdateJobPreview(): writes base64 PNG to render_jobs.image_preview_b64 (only on active jobs; Done/Failed/Cancelled rows ignored) - POST /v1/internal/render/jobs/:job_id/preview — node agent endpoint - Route registered under /v1/internal (nodeAuth) node-agent: - runner.PreviewFn callback type alongside ProgressFn - runner.preview.go: GeneratePreviewB64(percent, quality, resolution) — pure stdlib (image/png + encoding/base64), no external deps — 320×180 dark frame with animated progress bar + colored indicator dots - mock render: pushes a preview frame at every step (5→95%) - real AE render: pushes a preview frame every 30s - client.UpdatePreview(): POST /v1/internal/render/jobs/:job_id/preview - main.go: onPreview callback wires client.UpdatePreview() into runner.Run() frontend: - render-jobs.ts: RenderJobRow.preview_b64 field; read from progress endpoint - status/route.ts: previewB64 included in JSON response - RenderModal: aspect-ratio preview pane during polling — shows spinner until first frame arrives, then live-updates with each poll (every 3s); step label overlaid as badge bottom-right Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
273 lines
8.8 KiB
Go
273 lines
8.8 KiB
Go
package handlers
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import (
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"net/http"
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"github.com/flatrender/render-svc/internal/db"
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"github.com/flatrender/render-svc/internal/models"
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"github.com/flatrender/render-svc/internal/notifier"
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"github.com/gin-gonic/gin"
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"github.com/google/uuid"
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)
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type InternalHandler struct {
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store *db.Store
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notifier *notifier.Client // may be nil — notifications are best-effort
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}
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func NewInternalHandler(store *db.Store, n *notifier.Client) *InternalHandler {
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return &InternalHandler{store: store, notifier: n}
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}
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// completeRequest is the body for POST .../complete
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type completeRequest struct {
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ExportID *uuid.UUID `json:"export_id"`
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}
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// failRequest is the body for POST .../fail
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type failRequest struct {
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Reason string `json:"reason" binding:"required"`
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AtStep string `json:"at_step"` // optional: which render step failed
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}
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// POST /v1/internal/render/jobs/:job_id/complete
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func (h *InternalHandler) Complete(c *gin.Context) {
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jobID, err := uuid.Parse(c.Param("job_id"))
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if err != nil {
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c.JSON(http.StatusBadRequest, models.APIError{Code: "bad_request", Message: "invalid job_id"})
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return
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}
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var req completeRequest
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_ = c.ShouldBindJSON(&req) // export_id is optional
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job, err := h.store.CompleteJob(c.Request.Context(), jobID, req.ExportID)
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if err != nil {
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c.JSON(http.StatusInternalServerError, models.APIError{Code: "internal_error", Message: err.Error()})
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return
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}
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// Fire notification if the user requested it (tell_me_when_done)
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if h.notifier != nil && job.TellMeWhenDone {
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jobName := ""
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if job.Name != nil {
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jobName = *job.Name
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} else if job.Title != nil {
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jobName = *job.Title
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}
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h.notifier.NotifyRenderDone(c.Request.Context(),
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job.UserID, job.TenantID, job.ID, job.ExportID, jobName)
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}
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c.JSON(http.StatusOK, gin.H{"status": "done", "job_id": job.ID})
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}
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// POST /v1/internal/render/jobs/:job_id/fail
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func (h *InternalHandler) Fail(c *gin.Context) {
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jobID, err := uuid.Parse(c.Param("job_id"))
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if err != nil {
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c.JSON(http.StatusBadRequest, models.APIError{Code: "bad_request", Message: "invalid job_id"})
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return
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}
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var req failRequest
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if err := c.ShouldBindJSON(&req); err != nil {
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c.JSON(http.StatusBadRequest, models.APIError{Code: "bad_request", Message: err.Error()})
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return
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}
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atStep := req.AtStep
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if atStep == "" {
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atStep = "Rendering"
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}
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job, err := h.store.FailJob(c.Request.Context(), jobID, req.Reason, atStep)
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if err != nil {
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c.JSON(http.StatusInternalServerError, models.APIError{Code: "internal_error", Message: err.Error()})
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return
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}
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// Notify user of failure
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if h.notifier != nil {
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jobName := ""
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if job.Name != nil {
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jobName = *job.Name
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} else if job.Title != nil {
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jobName = *job.Title
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}
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h.notifier.NotifyRenderFailed(c.Request.Context(),
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job.UserID, job.TenantID, job.ID, jobName, req.Reason)
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}
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c.JSON(http.StatusOK, gin.H{"status": "failed", "job_id": job.ID})
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}
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// POST /v1/internal/nodes/:node_id/heartbeat
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func (h *InternalHandler) Heartbeat(c *gin.Context) {
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nodeID, err := uuid.Parse(c.Param("node_id"))
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if err != nil {
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c.JSON(http.StatusBadRequest, models.APIError{Code: "bad_request", Message: "invalid node_id"})
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return
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}
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var req models.NodeHeartbeatRequest
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if err := c.ShouldBindJSON(&req); err != nil {
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c.JSON(http.StatusBadRequest, models.APIError{Code: "bad_request", Message: err.Error()})
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return
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}
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req.NodeID = nodeID
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if err := h.store.UpdateNodeHeartbeat(c.Request.Context(), nodeID, &req); err != nil {
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c.JSON(http.StatusInternalServerError, models.APIError{Code: "internal_error", Message: err.Error()})
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return
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}
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c.JSON(http.StatusOK, gin.H{
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"next_heartbeat_in_sec": 5,
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"pending_commands": []any{},
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})
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}
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// POST /v1/internal/nodes/:node_id/online
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func (h *InternalHandler) Online(c *gin.Context) {
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nodeID, err := uuid.Parse(c.Param("node_id"))
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if err != nil {
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c.JSON(http.StatusBadRequest, models.APIError{Code: "bad_request", Message: "invalid node_id"})
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return
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}
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var req models.NodeOnlineRequest
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if err := c.ShouldBindJSON(&req); err != nil {
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c.JSON(http.StatusBadRequest, models.APIError{Code: "bad_request", Message: err.Error()})
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return
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}
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if err := h.store.UpdateNodeOnline(c.Request.Context(), nodeID, &req); err != nil {
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c.JSON(http.StatusInternalServerError, models.APIError{Code: "internal_error", Message: err.Error()})
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return
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}
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c.Status(http.StatusOK)
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}
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// POST /v1/internal/render/jobs/:job_id/frames
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func (h *InternalHandler) FrameProgress(c *gin.Context) {
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jobID, err := uuid.Parse(c.Param("job_id"))
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if err != nil {
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c.JSON(http.StatusBadRequest, models.APIError{Code: "bad_request", Message: "invalid job_id"})
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return
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}
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var req models.FrameProgressRequest
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if err := c.ShouldBindJSON(&req); err != nil {
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c.JSON(http.StatusBadRequest, models.APIError{Code: "bad_request", Message: err.Error()})
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return
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}
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if err := h.store.UpdateFrameProgress(c.Request.Context(), jobID, &req); err != nil {
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c.JSON(http.StatusInternalServerError, models.APIError{Code: "internal_error", Message: err.Error()})
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return
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}
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c.Status(http.StatusNoContent)
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}
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// POST /v1/internal/render/jobs/:job_id/crash
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func (h *InternalHandler) Crash(c *gin.Context) {
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jobID, err := uuid.Parse(c.Param("job_id"))
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if err != nil {
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c.JSON(http.StatusBadRequest, models.APIError{Code: "bad_request", Message: "invalid job_id"})
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return
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}
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var req models.CrashReportRequest
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if err := c.ShouldBindJSON(&req); err != nil {
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c.JSON(http.StatusBadRequest, models.APIError{Code: "bad_request", Message: err.Error()})
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return
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}
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if err := h.store.InsertCrash(c.Request.Context(), req.NodeID, jobID, &req); err != nil {
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c.JSON(http.StatusInternalServerError, models.APIError{Code: "internal_error", Message: err.Error()})
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return
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}
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c.JSON(http.StatusOK, gin.H{
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"action_recommended": "ResetAndRestart",
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"reassigned_to_node_id": nil,
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})
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}
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// POST /v1/internal/render/jobs/:job_id/replica-ready
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func (h *InternalHandler) ReplicaReady(c *gin.Context) {
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_, err := uuid.Parse(c.Param("job_id"))
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if err != nil {
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c.JSON(http.StatusBadRequest, models.APIError{Code: "bad_request", Message: "invalid job_id"})
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return
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}
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var req models.ReplicaReadyRequest
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if err := c.ShouldBindJSON(&req); err != nil {
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c.JSON(http.StatusBadRequest, models.APIError{Code: "bad_request", Message: err.Error()})
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return
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}
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// In production: update job step to TemplateCache → JsxGen, signal next pipeline phase
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c.Status(http.StatusNoContent)
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}
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// POST /v1/internal/render/jobs/:job_id/preview
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// Node agent pushes a base64-encoded frame image so the frontend can show
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// a live preview while the job is rendering.
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func (h *InternalHandler) Preview(c *gin.Context) {
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jobID, err := uuid.Parse(c.Param("job_id"))
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if err != nil {
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c.JSON(http.StatusBadRequest, models.APIError{Code: "bad_request", Message: "invalid job_id"})
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return
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}
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var req struct {
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ImageB64 string `json:"image_b64" binding:"required"`
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}
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if err := c.ShouldBindJSON(&req); err != nil {
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c.JSON(http.StatusBadRequest, models.APIError{Code: "bad_request", Message: err.Error()})
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return
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}
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if err := h.store.UpdateJobPreview(c.Request.Context(), jobID, req.ImageB64); err != nil {
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c.JSON(http.StatusInternalServerError, models.APIError{Code: "internal_error", Message: err.Error()})
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return
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}
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c.Status(http.StatusNoContent)
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}
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// POST /v1/internal/render/jobs/claim
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// Node agent calls this to atomically claim the next queued job.
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// Returns 204 when there is nothing queued (agent should back off and retry).
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func (h *InternalHandler) Claim(c *gin.Context) {
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var req models.ClaimJobRequest
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if err := c.ShouldBindJSON(&req); err != nil {
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c.JSON(http.StatusBadRequest, models.APIError{Code: "bad_request", Message: err.Error()})
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return
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}
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job, err := h.store.ClaimJob(c.Request.Context(), req.NodeID, req.Region)
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if err != nil {
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c.JSON(http.StatusInternalServerError, models.APIError{Code: "internal_error", Message: err.Error()})
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return
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}
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if job == nil {
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c.Status(http.StatusNoContent) // nothing queued
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return
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}
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c.JSON(http.StatusOK, models.ClaimedJob{
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JobID: job.ID,
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SavedProjectID: job.SavedProjectID,
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Quality: job.Quality,
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Resolution: job.Resolution,
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FrameRate: job.FrameRate,
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HasMusic: job.HasMusic,
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HasVoiceover: job.HasVoiceover,
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})
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}
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// POST /v1/internal/nodes/:node_id/cache-update
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func (h *InternalHandler) CacheUpdate(c *gin.Context) {
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nodeID, err := uuid.Parse(c.Param("node_id"))
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if err != nil {
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c.JSON(http.StatusBadRequest, models.APIError{Code: "bad_request", Message: "invalid node_id"})
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return
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}
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var req models.CacheUpdateRequest
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if err := c.ShouldBindJSON(&req); err != nil {
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c.JSON(http.StatusBadRequest, models.APIError{Code: "bad_request", Message: err.Error()})
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return
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}
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if err := h.store.UpdateNodeCache(c.Request.Context(), nodeID, &req); err != nil {
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c.JSON(http.StatusInternalServerError, models.APIError{Code: "internal_error", Message: err.Error()})
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return
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}
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c.Status(http.StatusNoContent)
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}
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