Files
flatrender/services/render/internal/handlers/scan_fix_test.go
T
soroush.asadi 718564bce4
Build backend images / build content-svc (push) Failing after 15s
Build backend images / build file-svc (push) Failing after 1m51s
Build backend images / build gateway (push) Failing after 51s
Build backend images / build identity-svc (push) Failing after 57s
Build backend images / build notification-svc (push) Failing after 52s
Build backend images / build render-svc (push) Failing after 56s
Build backend images / build studio-svc (push) Failing after 57s
feat(scan): binary FIX scan reads frl_/frd_ names from .aep (no AE, never hangs)
Root cause of 'stuck on AE': heavy expression-driven projects take >10min for AE
to open, exceeding the scan timeout → job dies → admin UI stuck 'scanning'.

Fix: extend the stdlib .aep RIFX parser to collect every Utf8 name (ParseNames),
since FIX media placeholders are renamed footage ITEMS (frl_c1m1), not layers, and
text are layer names (frl_c1t1) — both are Utf8 chunks. QuickScan now branches on
?mode= (or auto-detects frl_ names) and scaffolds FIX scenes/elements + frd_*color
slots directly from the binary. Verified on the real final.aep that timed out in AE:
1 scene, 6 elements, 4 colors in 0.5s vs 10-min AE timeout.

Admin 'Quick scan (no AE)' is now the recommended path and passes the project mode.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-04 22:48:53 +03:30

38 lines
892 B
Go

package handlers
import (
"encoding/json"
"os"
"testing"
"github.com/flatrender/render-svc/internal/aep"
)
// TestBuildFixResultRealAEP: set FR_TEST_AEP to a FIX .aep to see the scenes the
// binary parser scaffolds (no AE). Skipped in normal runs.
func TestBuildFixResultRealAEP(t *testing.T) {
path := os.Getenv("FR_TEST_AEP")
if path == "" {
t.Skip("set FR_TEST_AEP")
}
data, err := os.ReadFile(path)
if err != nil {
t.Fatal(err)
}
names, err := aep.ParseNames(data)
if err != nil {
t.Fatal(err)
}
res := buildFixResult(names)
b, _ := json.MarshalIndent(res, "", " ")
t.Logf("FIX scan result:\n%s", string(b))
if len(res.Scenes) == 0 {
t.Fatalf("expected at least one scene")
}
total := 0
for _, s := range res.Scenes {
total += len(s.Elements)
}
t.Logf("scenes=%d total elements=%d shared_colors=%d", len(res.Scenes), total, len(res.SharedColors))
}