e49df07c0f
- One running game per player: server rejects a 2nd matchmake while in a live room (re-syncs the existing game); client guards Home vs-computer + Lobby random/create — resumes the running match + notifies instead of starting another (game-store hasActiveMatch()). - Background music is now selectable: santoor (سنتی, calm Persian loop) and playful (bouncy UNO-like) — sound.ts TRACKS + setMusicTrack (persisted), sound-store musicTrack, picker in Profile → Audio. i18n added. - Production config for bargevasat.ir (prepare-only; no live deploy): appsettings.Production.example (CORS + ZarinPal + IAB to the domain), docker-compose.caddy.yml + Caddyfile (auto-HTTPS reverse proxy bargevasat.ir→web, api.bargevasat.ir→server), ENV_FILE PRODUCTION block, PRODUCTION.md go-live + Cafe Bazaar publish/IAB checklist. Fixed IAB package name to match Capacitor appId (com.bargevasat.app). Verified: tsc + next build + dotnet build all pass. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
12 lines
290 B
Caddyfile
12 lines
290 B
Caddyfile
# Caddy reverse proxy for production (bargevasat.ir). Auto HTTPS via Let's Encrypt.
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bargevasat.ir, www.bargevasat.ir {
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encode zstd gzip
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reverse_proxy web:80
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}
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api.bargevasat.ir {
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encode zstd gzip
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# SignalR (WebSockets) proxies transparently through Caddy.
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reverse_proxy server:5005
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}
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