Files
flatrender/services/identity/FlatRender.IdentitySvc/Domain/Entities/Gamification.cs
T
soroush.asadi 90ac0b81d1 feat: V2 microservices stack — backend services, gateway, JWT auth
Add full V2 architecture: identity, content, studio (.NET 10) and file,
render, notification, gateway (Go) services with vendored deps, plus DB
migrations, event/API contracts, and an init-db script.

Wire the Next.js frontend to the gateway: server-side JWT auth routes
(login/register/refresh/logout/me), gateway fetch helper, and session/
cookie/jwt helpers under src/lib.

Containerize the stack via docker-compose.v2.yml and per-service
Dockerfiles. Base images resolve through a Nexus mirror (Docker Hub) and
MCR directly; npm/NuGet pull from Nexus groups. Self-host fonts via
next/font/local to avoid Google Fonts (geo-blocked).

Add CI workflow and ignore .env.v2, *.stackdump, and .NET bin/obj.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-29 23:29:31 +03:30

108 lines
3.4 KiB
C#

using FlatRender.IdentitySvc.Domain.Enums;
namespace FlatRender.IdentitySvc.Domain.Entities;
public class Quest
{
public Guid Id { get; set; } = Guid.NewGuid();
public Guid? TenantId { get; set; }
public string Title { get; set; } = default!;
public string? Challenge { get; set; }
public string? Why { get; set; }
public string? Hint { get; set; }
public string? Aphorism { get; set; }
public string? Icon { get; set; }
public QuestType QuestType { get; set; }
public string TargetEvent { get; set; } = default!;
public int TargetCount { get; set; } = 1;
public string Metadata { get; set; } = "{}";
public PrizeType PrizeType { get; set; }
public long PrizeAmount { get; set; }
public int? LevelLimit { get; set; }
public string? StartUrl { get; set; }
public string? PostActionName { get; set; }
public int OrderValue { get; set; }
public DateTime? StartsAt { get; set; }
public DateTime? ExpiresAt { get; set; }
public bool IsActive { get; set; } = true;
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
public ICollection<UserQuestProgress> Progress { get; set; } = [];
}
public class UserQuestProgress
{
public Guid Id { get; set; } = Guid.NewGuid();
public Guid UserId { get; set; }
public Guid QuestId { get; set; }
public Quest Quest { get; set; } = default!;
public int CurrentCount { get; set; }
public string? TextValue { get; set; }
public bool IsCompleted { get; set; }
public DateTime? CompletedAt { get; set; }
public bool PrizeClaimed { get; set; }
public DateTime? PrizeClaimedAt { get; set; }
public DateOnly? PeriodStart { get; set; }
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
}
public class Gift
{
public Guid Id { get; set; } = Guid.NewGuid();
public Guid? TenantId { get; set; }
public string Name { get; set; } = default!;
public string? Description { get; set; }
public string? Icon { get; set; }
public GiftType GiftType { get; set; }
public PrizeType PrizeType { get; set; }
public long Value { get; set; }
public string? Unit { get; set; }
public Guid? AssignedByUserId { get; set; }
public bool IsActive { get; set; } = true;
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public ICollection<EarnedGift> EarnedGifts { get; set; } = [];
}
public class EarnedGift
{
public Guid Id { get; set; } = Guid.NewGuid();
public Guid UserId { get; set; }
public Guid GiftId { get; set; }
public Gift Gift { get; set; } = default!;
public Guid? NotificationId { get; set; }
public string? Source { get; set; }
public Guid? SourceRef { get; set; }
public DateTime EarnedAt { get; set; } = DateTime.UtcNow;
public DateTime? ExpiresAt { get; set; }
public bool IsUsed { get; set; }
public DateTime? UsedAt { get; set; }
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
}
public class Avatar
{
public Guid Id { get; set; } = Guid.NewGuid();
public string Code { get; set; } = default!;
public string Url { get; set; } = default!;
public string? Description { get; set; }
public int Sort { get; set; }
public bool IsActive { get; set; } = true;
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
}